It's gone :)
On Wed, Apr 13, 2016 at 08:25:48AM -0400, Wayne Stambaugh wrote:
> Since we have enough alternative methods for rotating a block of
> footprints, I don't think removing this is going to be much of a burden
> on anyone.
>
> On 4/13/2016 5:35 AM, Chris Pavlina wrote:
> > Just rotate
The response on the forum has also been an overwhelming "rip it out".
On Wed, Apr 13, 2016 at 08:25:48AM -0400, Wayne Stambaugh wrote:
> Since we have enough alternative methods for rotating a block of
> footprints, I don't think removing this is going to be much of a burden
> on anyone.
>
> On
You can achieve exactly this with the move exact and array tools.
2016-04-13 8:16 GMT+02:00 David Godfrey :
> Hi Chris,
>
> A rotation of the selection is not the same as a rotation of the
> individual components.
> Consider you already have the components roughly in a grid, and
Since we have enough alternative methods for rotating a block of
footprints, I don't think removing this is going to be much of a burden
on anyone.
On 4/13/2016 5:35 AM, Chris Pavlina wrote:
> Just rotate them first, then place. We don't need specific tools for
> every conceivable permutation of
Yup, this is the way to do it. A generic tool for doing all of these sort
of batch edit ops, not a specific "orient all footprints" tool.
On Apr 13, 2016 05:42, "Tomasz Wlostowski"
wrote:
> On 13.04.2016 11:35, Chris Pavlina wrote:
> > Just rotate them first, then
On 13.04.2016 11:35, Chris Pavlina wrote:
> Just rotate them first, then place. We don't need specific tools for
> every conceivable permutation of movements. Unless even more people come
> in saying they need this, or Wayne overrides me... I still don't think
> this needs to stay.
Hi Chris,
Just rotate them first, then place. We don't need specific tools for every
conceivable permutation of movements. Unless even more people come in
saying they need this, or Wayne overrides me... I still don't think this
needs to stay.
On Apr 13, 2016 02:16, "David Godfrey" wrote:
Le 13/04/2016 09:47, Clemens Koller a écrit :
> Hello, There!
>
> I didn't use that functionality in KiCad, but in my other designtool I ran
> into
> the following case:
>
> - There is a finished design X.
>
> - The footprint library envolves over a year and lots of footprints
> get migrated
Hello, There!
I didn't use that functionality in KiCad, but in my other designtool I ran into
the following case:
- There is a finished design X.
- The footprint library envolves over a year and lots of footprints
get migrated in it's zero orientation from pin 1 is on lower left to
pin 1 is on
Le 13/04/2016 02:53, Chris Pavlina a écrit :
> GAL already has this. Block or multi select, Ctrl-M for "move exactly" (or use
> the context menu), and type an angle. Just rotates the whole selection, then
> you can place your rotated resistors.
>
> Considering legacy is on its way out, I'd rather
Hi Chris,
A rotation of the selection is not the same as a rotation of the
individual components.
Consider you already have the components roughly in a grid, and you need
to rotate them by 20 degrees.
Rotating the selection means you have to do major repositioning of every
component to get them
GAL already has this. Block or multi select, Ctrl-M for "move exactly" (or use
the context menu), and type an angle. Just rotates the whole selection, then
you can place your rotated resistors.
Considering legacy is on its way out, I'd rather not keep crusty old
half-implemented legacy features
Hmm,
I'v not used it on Kicad but the ability to change the orientation of an
arbitrary selection of footprints is something I've used many times in
Altium.
Ideally you want to be able to set an absolute orientation, and also a
relative (to current) angle adjustment.
This is especially useful
autorouter code as well :)
On Wed, Apr 13, 2016 at 12:48 PM, Chris Pavlina wrote:
> Yes, this is soundly on my "burn for warmth instead of maintaining" list, but
> I
> think someone else may have stuck up for this one a while ago.
>
> On Wed, Apr 13, 2016 at 12:43:50AM
Yes, this is soundly on my "burn for warmth instead of maintaining" list, but I
think someone else may have stuck up for this one a while ago.
On Wed, Apr 13, 2016 at 12:43:50AM +, Jon Neal wrote:
> In the same vein, what about the autoplace functions? I tried them a couple
> of times just to
In the same vein, what about the autoplace functions? I tried them a couple
of times just to see what they would do (really to see if it was worth it
to port over to GAL) and yikes. It is way, way too simplistic to do
anything useful and from the small amount I tested it has a handful of
issues
I just asked on forum.kicad.info.
On Tue, Apr 12, 2016 at 07:05:03PM -0400, Wayne Stambaugh wrote:
> I've never used it. Anyone else find it a must have? You might want to
> get some feedback from users to see if anyone would miss it. It should
> be undoable though.
>
> On 4/12/2016 6:54 PM,
I've never used it. Anyone else find it a must have? You might want to
get some feedback from users to see if anyone would miss it. It should
be undoable though.
On 4/12/2016 6:54 PM, Chris Pavlina wrote:
> It's not even undoable - so not only is it kinda useless, it's _broken_.
>
> Please?
It's not even undoable - so not only is it kinda useless, it's _broken_.
Please? It's so much nicer not to have to maintain this stuff. :D
On Tue, Apr 12, 2016 at 06:40:07PM -0400, Chris Pavlina wrote:
> I wonder how many of you are even aware of DIALOG_ORIENT_FOOTPRINTS. It's
> hidden in the
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