On Wed, Jul 06, 2016 at 08:59:43AM +0200, Maciej Sumiński wrote:
> I am glad that you liked it. Surprisingly, I suspected that you are
> going to hate the new bitmap fonts the most due to antialiasing, so I
> see the patches as a quite positive change.
The issue wasn't about antialias... my main
I am glad that you liked it. Surprisingly, I suspected that you are
going to hate the new bitmap fonts the most due to antialiasing, so I
see the patches as a quite positive change.
Regards,
Orson
On 07/05/2016 09:56 PM, Lorenzo Marcantonio wrote:
> On Tue, Jul 05, 2016 at 09:21:05PM +0200,
lf of
Lorenzo Marcantonio [l.marcanto...@cz-dynamic.it]
Sent: 05 July 2016 20:56
To: Kicad Developers
Subject: Re: [Kicad-developers] Trouble with bitmapped font
On Tue, Jul 05, 2016 at 09:21:05PM +0200, Lorenzo Marcantonio wrote:
> I fear that's yet another intel gpu issue :((
False alarm... *this time
On Tue, Jul 05, 2016 at 09:21:05PM +0200, Lorenzo Marcantonio wrote:
> I fear that's yet another intel gpu issue :((
False alarm... *this time* was not because of my GPU suckitude :D
For some reason a full recompile fixed the thing.
AND the ugly text inconsitencies are gone! Woot!
Good work,
I fear that's yet another intel gpu issue :((
After updating to a pcbnew with the new opengl bitmap font code it
doesn't work anymore. It says:
Unhandled exception class: St13runtime_error what: Could not find shader
uniform: fontTexture
stracing the thing (I tought it was some file missing...)
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