For those of you who use these tools, I've added a couple of optional cmake flags to integrate them more easily.
-DUSE_DISTCC=ON/OFF -DUSE_CCACHE=ON/OFF You can use either or both or neither flags. These default to off, so this should not affect you unless you use these tools. If you do use these tools to speed up your compiles, there are two benefits over the various environment-based methods of using them. First, cmake will intelligently use them when testing during its feature-test, so you don't get OpenGL errors (if you did) when configuring. Second, it does a better job of detecting elements that can run concurrently. My testing shows about a 25% improvement in compile time from scratch. Your mileage will vary depending on how many machines are in your distcc cluster. If you currently use DISTCC/CCACHE as a re-mapped option using paths, you will need to remove the CCACHE path from your $PATH environmental variable before testing with the new flags turned on. -S
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