Re: [Kicad-developers] Strange behaviour, schematic, moving components doesn't obey the grid

2013-09-17 Thread Miguel Angel
I'm still trying to assimilate what just happened.

It seems that, after several debugging sessions that took me nowhere, I *
rebooted* the
damn MacOSX,  and ...

mba:KiCad ajo$ ./eeschema.app/Contents/MacOS/eeschema
open HID: Apple Internal Keyboard / Trackpad
open HID: Apple Keyboard
snapToGrid: 1 , aHotkey:0 WXKSHIFT: 0, WXKCONTROL: 0
snapToGrid: 1 , aHotkey:0 WXKSHIFT: 0, WXKCONTROL: 0
snapToGrid: 1 , aHotkey:0 WXKSHIFT: 0, WXKCONTROL: 0
snapToGrid: 1 , aHotkey:0 WXKSHIFT: 0, WXKCONTROL: 0
snapToGrid: 1 , aHotkey:0 WXKSHIFT: 0, WXKCONTROL: 0

Now WXK_SHIFT and control are reported as non pushed, so grid snap works
again...

so I will blame Darwin...

and bug is fixed with 0 patches.

Miguel Angel Ajo Pelayo
http://www.nbee.es
+34 636 52 25 69
skype: ajoajoajo


2013/9/16 Dick Hollenbeck d...@softplc.com

 On 09/16/2013 09:01 AM, Tomasz Wlostowski wrote:
  On 09/16/2013 03:54 PM, Miguel Angel wrote:
  It really seems like a wx/MACOSX related bug to me,
 
  Miguel,
 
  Welcome to the wonderful world of cross-platform compatibility of
  wxWidgets. This is exactly why we (me  Orson) don't want to use any
  sort of wx events in new tools.
 
  Cheers,
  Tom


 I suspect that the wxWidgets team will continue to accept patches, given
 that they have
 more than 80,000 commits already into the project and it is still active.


 My guess is that KiCad will continue to use wxWidgets for some time, and
 that wxWidgets
 will continue to use wxEvents for some time.  Therefore, this has KiCad
 using wxEvents for
 some time.


 Regards,

 Dick


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Re: [Kicad-developers] Strange behaviour, schematic, moving components doesn't obey the grid

2013-09-16 Thread Miguel Angel
More detail about this, it happens to me with bzr4313 and bzr4107 , I don't
remember having problems with
this previously.


When I move a block of components, the grid snap works.
If I move a single component ('M key') it moves, with no snap.
If I draw a wire, no snap.

Could it be a misconfiguration on my side?, I erased the .pro eeschema
section
for just in case it was reading an old (no nanometer setting),
but may be it's more like a system wide setting.

(Where) does eeschema/kicad store system wide settings?


Miguel Angel Ajo Pelayo
http://www.nbee.es
+34 636 52 25 69
skype: ajoajoajo


2013/9/13 Miguel Angel miguelan...@ajo.es


 Is it normal/does it only happen on my system?,

 When I draw a wire or when I move a component,
 the grid is painted, but doesn't seem to work.

 It's making it impossible to me to match connections ':)



 Miguel Angel Ajo Pelayo
 http://www.nbee.es
 +34 636 52 25 69
 skype: ajoajoajo

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Re: [Kicad-developers] Strange behaviour, schematic, moving components doesn't obey the grid

2013-09-16 Thread Miguel Angel
I highly suspect that this behaviour comes from here
(eeschema/controle.cpp), may be a wxBug(tm) related to Mac OSX? ..


this look like a lot of conditions to get satisfied by a bug..:

if( !aHotKey  wxGetKeyState( WXK_SHIFT )  wxGetKeyState(
WXK_CONTROL ) )
snapToGrid = false;

but this second line, really matches the behaviour described in my previous
email:

// Cursor is left off grid only if no block in progress
if( GetScreen()-m_BlockLocate.GetState() != STATE_NO_BLOCK )
snapToGrid = true;

stay tuned.

void SCH_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint aPosition,
int aHotKey )
{
wxRealPoint gridSize;
SCH_SCREEN* screen = GetScreen();
wxPoint oldpos;
wxPoint pos = aPosition;

// when moving mouse, use the magnetic grid, unless the shift+ctrl
keys is pressed
// for next cursor position
// ( shift or ctrl key down are PAN command with mouse wheel)
bool snapToGrid = true;
if( !aHotKey  wxGetKeyState( WXK_SHIFT )  wxGetKeyState(
WXK_CONTROL ) )
snapToGrid = false;

// Cursor is left off grid only if no block in progress
if( GetScreen()-m_BlockLocate.GetState() != STATE_NO_BLOCK )
snapToGrid = true;

if( snapToGrid )
pos = GetNearestGridPosition( pos );

oldpos   = GetCrossHairPosition();
gridSize = screen-GetGridSize();


Miguel Angel Ajo Pelayo
http://www.nbee.es
+34 636 52 25 69
skype: ajoajoajo


2013/9/16 Miguel Angel miguelan...@ajo.es

 More detail about this, it happens to me with bzr4313 and bzr4107 , I
 don't remember having problems with
 this previously.


 When I move a block of components, the grid snap works.
 If I move a single component ('M key') it moves, with no snap.
 If I draw a wire, no snap.

 Could it be a misconfiguration on my side?, I erased the .pro eeschema
 section
 for just in case it was reading an old (no nanometer setting),
 but may be it's more like a system wide setting.

 (Where) does eeschema/kicad store system wide settings?


 Miguel Angel Ajo Pelayo
 http://www.nbee.es
 +34 636 52 25 69
 skype: ajoajoajo


 2013/9/13 Miguel Angel miguelan...@ajo.es


 Is it normal/does it only happen on my system?,

 When I draw a wire or when I move a component,
 the grid is painted, but doesn't seem to work.

 It's making it impossible to me to match connections ':)



 Miguel Angel Ajo Pelayo
 http://www.nbee.es
 +34 636 52 25 69
 skype: ajoajoajo



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Re: [Kicad-developers] Strange behaviour, schematic, moving components doesn't obey the grid

2013-09-16 Thread Miguel Angel
It really seems like a wx/MACOSX related bug to me,

 printf(snapToGrid: %d , aHotkey:%d WXKSHIFT: %d, WXKCONTROL:
%d\n,snapToGrid,aHotKey ,wxGetKeyState( WXK_SHIFT ), wxGetKeyState(
WXK_CONTROL ));

   always print WXK_SHIFT and WXK_CONTROL as true

snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1



For reference:
::wxGetKeyState

*bool* *wxGetKeyState*(*wxKeyCode **key*)

For normal keys, returns true if the specified key is currently down.

For togglable keys (Caps Lock, Num Lock and Scroll Lock), returns true if
the key is toggled such that its LED indicator is lit. There is currently
no way to test whether togglable keys are up or down.

Even though there are virtual key codes defined for mouse buttons, they
cannot be used with this function currently.

*Include files*

wx/utils.h

Miguel Angel Ajo Pelayo
http://www.nbee.es
+34 636 52 25 69
skype: ajoajoajo


2013/9/16 Miguel Angel miguelan...@ajo.es

 I highly suspect that this behaviour comes from here
 (eeschema/controle.cpp), may be a wxBug(tm) related to Mac OSX? ..


 this look like a lot of conditions to get satisfied by a bug..:

 if( !aHotKey  wxGetKeyState( WXK_SHIFT )  wxGetKeyState(
 WXK_CONTROL ) )
 snapToGrid = false;

 but this second line, really matches the behaviour described in my
 previous email:

 // Cursor is left off grid only if no block in progress
 if( GetScreen()-m_BlockLocate.GetState() != STATE_NO_BLOCK )
 snapToGrid = true;

 stay tuned.

 void SCH_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint aPosition,
 int aHotKey )
 {
 wxRealPoint gridSize;
 SCH_SCREEN* screen = GetScreen();
 wxPoint oldpos;
 wxPoint pos = aPosition;

 // when moving mouse, use the magnetic grid, unless the shift+ctrl
 keys is pressed
 // for next cursor position
 // ( shift or ctrl key down are PAN command with mouse wheel)
 bool snapToGrid = true;
 if( !aHotKey  wxGetKeyState( WXK_SHIFT )  wxGetKeyState(
 WXK_CONTROL ) )
 snapToGrid = false;

 // Cursor is left off grid only if no block in progress
 if( GetScreen()-m_BlockLocate.GetState() != STATE_NO_BLOCK )
 snapToGrid = true;

 if( snapToGrid )
 pos = GetNearestGridPosition( pos );

 oldpos   = GetCrossHairPosition();
 gridSize = screen-GetGridSize();


 Miguel Angel Ajo Pelayo
 http://www.nbee.es
 +34 636 52 25 69
 skype: ajoajoajo


 2013/9/16 Miguel Angel miguelan...@ajo.es

 More detail about this, it happens to me with bzr4313 and bzr4107 , I
 don't remember having problems with
 this previously.


 When I move a block of components, the grid snap works.
 If I move a single component ('M key') it moves, with no snap.
 If I draw a wire, no snap.

 Could it be a misconfiguration on my side?, I erased the .pro eeschema
 section
  for just in case it was reading an old (no nanometer setting),
 but may be it's more like a system wide setting.

 (Where) does eeschema/kicad store system wide settings?


 Miguel Angel Ajo Pelayo
 http://www.nbee.es
 +34 636 52 25 69
 skype: ajoajoajo


 2013/9/13 Miguel Angel miguelan...@ajo.es


 Is it normal/does it only happen on my system?,

 When I draw a wire or when I move a component,
 the grid is painted, but doesn't seem to work.

 It's making it impossible to me to match connections ':)



 Miguel Angel Ajo Pelayo
 http://www.nbee.es
 +34 636 52 25 69
 skype: ajoajoajo




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Re: [Kicad-developers] Strange behaviour, schematic, moving components doesn't obey the grid

2013-09-16 Thread Tomasz Wlostowski

On 09/16/2013 03:54 PM, Miguel Angel wrote:

It really seems like a wx/MACOSX related bug to me,


Miguel,

Welcome to the wonderful world of cross-platform compatibility of 
wxWidgets. This is exactly why we (me  Orson) don't want to use any 
sort of wx events in new tools.


Cheers,
Tom



  printf(snapToGrid: %d , aHotkey:%d WXKSHIFT: %d, WXKCONTROL:
%d\n,snapToGrid,aHotKey ,wxGetKeyState( WXK_SHIFT ), wxGetKeyState(
WXK_CONTROL ));
always print WXK_SHIFT and WXK_CONTROL as true

snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1



For reference:


  ::wxGetKeyState

*bool* *wxGetKeyState*(*wxKeyCode */key/)

For normal keys, returns true if the specified key is currently down.

For togglable keys (Caps Lock, Num Lock and Scroll Lock), returns
true if the key is toggled such that its LED indicator is lit. There is
currently no way to test whether togglable keys are up or down.

Even though there are virtual key codes defined for mouse buttons, they
cannot be used with this function currently.

*Include files*

wx/utils.h


Miguel Angel Ajo Pelayo
http://www.nbee.es
+34 636 52 25 69
skype: ajoajoajo


2013/9/16 Miguel Angel miguelan...@ajo.es mailto:miguelan...@ajo.es

I highly suspect that this behaviour comes from here
(eeschema/controle.cpp), may be a wxBug(tm) related to Mac OSX? ..


this look like a lot of conditions to get satisfied by a bug..:

 if( !aHotKey  wxGetKeyState( WXK_SHIFT )  wxGetKeyState(
WXK_CONTROL ) )
 snapToGrid = false;

but this second line, really matches the behaviour described in my
previous email:

 // Cursor is left off grid only if no block in progress
 if( GetScreen()-m_BlockLocate.GetState() != STATE_NO_BLOCK )
 snapToGrid = true;

stay tuned.

void SCH_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint
aPosition, int aHotKey )
{
 wxRealPoint gridSize;
 SCH_SCREEN* screen = GetScreen();
 wxPoint oldpos;
 wxPoint pos = aPosition;

 // when moving mouse, use the magnetic grid, unless the
shift+ctrl keys is pressed
 // for next cursor position
 // ( shift or ctrl key down are PAN command with mouse wheel)
 bool snapToGrid = true;
 if( !aHotKey  wxGetKeyState( WXK_SHIFT )  wxGetKeyState(
WXK_CONTROL ) )
 snapToGrid = false;

 // Cursor is left off grid only if no block in progress
 if( GetScreen()-m_BlockLocate.GetState() != STATE_NO_BLOCK )
 snapToGrid = true;

 if( snapToGrid )
 pos = GetNearestGridPosition( pos );

 oldpos   = GetCrossHairPosition();
 gridSize = screen-GetGridSize();


Miguel Angel Ajo Pelayo
http://www.nbee.es
+34 636 52 25 69 tel:%2B34%20636%2052%2025%2069
skype: ajoajoajo


2013/9/16 Miguel Angel miguelan...@ajo.es mailto:miguelan...@ajo.es

More detail about this, it happens to me with bzr4313 and
bzr4107 , I don't remember having problems with
this previously.


When I move a block of components, the grid snap works.
If I move a single component ('M key') it moves, with no snap.
If I draw a wire, no snap.

Could it be a misconfiguration on my side?, I erased the .pro
eeschema section
for just in case it was reading an old (no nanometer setting),
but may be it's more like a system wide setting.

(Where) does eeschema/kicad store system wide settings?


Miguel Angel Ajo Pelayo
http://www.nbee.es
+34 636 52 25 69 tel:%2B34%20636%2052%2025%2069
skype: ajoajoajo


2013/9/13 Miguel Angel miguelan...@ajo.es
mailto:miguelan...@ajo.es


Is it normal/does it only happen on my system?,

When I draw a wire or when I move a component,
the grid is painted, but doesn't seem to work.

It's making it impossible to me to match connections ':)



Miguel Angel Ajo Pelayo
http://www.nbee.es
+34 636 52 25 69 tel:%2B34%20636%2052%2025%2069
skype: ajoajoajo






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Re: [Kicad-developers] Strange behaviour, schematic, moving components doesn't obey the grid

2013-09-16 Thread Miguel Angel
Arf, I already had my own personal welcome, when I started using kicad on
OSX,
packed Marco Serantoni wx patches into the KiCad builder.. and then Felix
Morgner contributed
a few more.

It looks like we will have a new one soon.

wxwidgets for macosx seems to poll over all the system available keyboards,
may be something
new I connected is acting as an evil keyboard...


bool wxGetKeyState (wxKeyCode key)
{

  [...]

  for(size_t i = 0; i  wxHIDModule::sm_keyboards.GetCount(); ++i)
{
wxHIDKeyboard* keyboard = (wxHIDKeyboard*)
wxHIDModule::sm_keyboards[i];

switch(key)
{
case WXK_SHIFT:
if( keyboard-IsActive(WXK_SHIFT) ||
   keyboard-IsActive(WXK_RSHIFT) )
{
return true;
}
break;

Miguel Angel Ajo Pelayo
http://www.nbee.es
+34 636 52 25 69
skype: ajoajoajo


2013/9/16 Tomasz Wlostowski tomasz.wlostow...@cern.ch

 On 09/16/2013 03:54 PM, Miguel Angel wrote:

 It really seems like a wx/MACOSX related bug to me,

  Miguel,

 Welcome to the wonderful world of cross-platform compatibility of
 wxWidgets. This is exactly why we (me  Orson) don't want to use any sort
 of wx events in new tools.

 Cheers,
 Tom


printf(snapToGrid: %d , aHotkey:%d WXKSHIFT: %d, WXKCONTROL:
 %d\n,snapToGrid,aHotKey ,wxGetKeyState( WXK_SHIFT ), wxGetKeyState(
 WXK_CONTROL ));
 always print WXK_SHIFT and WXK_CONTROL as true

 snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
 snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
 snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
 snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
 snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
 snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
 snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1
 snapToGrid: 0 , aHotkey:0 WXKSHIFT: 1, WXKCONTROL: 1



 For reference:


   ::wxGetKeyState

 *bool* *wxGetKeyState*(*wxKeyCode */key/)


 For normal keys, returns true if the specified key is currently down.

 For togglable keys (Caps Lock, Num Lock and Scroll Lock), returns
 true if the key is toggled such that its LED indicator is lit. There is
 currently no way to test whether togglable keys are up or down.

 Even though there are virtual key codes defined for mouse buttons, they
 cannot be used with this function currently.

 *Include files*


 wx/utils.h


 Miguel Angel Ajo Pelayo
 http://www.nbee.es
 +34 636 52 25 69
 skype: ajoajoajo


 2013/9/16 Miguel Angel miguelan...@ajo.es mailto:miguelan...@ajo.es


 I highly suspect that this behaviour comes from here
 (eeschema/controle.cpp), may be a wxBug(tm) related to Mac OSX? ..


 this look like a lot of conditions to get satisfied by a bug..:

  if( !aHotKey  wxGetKeyState( WXK_SHIFT )  wxGetKeyState(
 WXK_CONTROL ) )
  snapToGrid = false;

 but this second line, really matches the behaviour described in my
 previous email:

  // Cursor is left off grid only if no block in progress
  if( GetScreen()-m_BlockLocate.**GetState() != STATE_NO_BLOCK )
  snapToGrid = true;

 stay tuned.

 void SCH_EDIT_FRAME::**GeneralControl( wxDC* aDC, const wxPoint
 aPosition, int aHotKey )
 {
  wxRealPoint gridSize;
  SCH_SCREEN* screen = GetScreen();
  wxPoint oldpos;
  wxPoint pos = aPosition;

  // when moving mouse, use the magnetic grid, unless the
 shift+ctrl keys is pressed
  // for next cursor position
  // ( shift or ctrl key down are PAN command with mouse wheel)
  bool snapToGrid = true;
  if( !aHotKey  wxGetKeyState( WXK_SHIFT )  wxGetKeyState(
 WXK_CONTROL ) )
  snapToGrid = false;

  // Cursor is left off grid only if no block in progress
  if( GetScreen()-m_BlockLocate.**GetState() != STATE_NO_BLOCK )
  snapToGrid = true;

  if( snapToGrid )
  pos = GetNearestGridPosition( pos );

  oldpos   = GetCrossHairPosition();
  gridSize = screen-GetGridSize();


 Miguel Angel Ajo Pelayo
 http://www.nbee.es
 +34 636 52 25 69 tel:%2B34%20636%2052%2025%**2069
 skype: ajoajoajo


 2013/9/16 Miguel Angel miguelan...@ajo.es mailto:miguelan...@ajo.es
 


 More detail about this, it happens to me with bzr4313 and
 bzr4107 , I don't remember having problems with
 this previously.


 When I move a block of components, the grid snap works.
 If I move a single component ('M key') it moves, with no snap.
 If I draw a wire, no snap.

 Could it be a misconfiguration on my side?, I erased the .pro
 eeschema section
 for just in case it was reading an old (no nanometer setting),
 but may be it's more like a system wide setting.

 (Where) does eeschema/kicad store system wide settings?


 Miguel Angel Ajo 

Re: [Kicad-developers] Strange behaviour, schematic, moving components doesn't obey the grid

2013-09-16 Thread Dick Hollenbeck
On 09/16/2013 09:01 AM, Tomasz Wlostowski wrote:
 On 09/16/2013 03:54 PM, Miguel Angel wrote:
 It really seems like a wx/MACOSX related bug to me,

 Miguel,
 
 Welcome to the wonderful world of cross-platform compatibility of 
 wxWidgets. This is exactly why we (me  Orson) don't want to use any 
 sort of wx events in new tools.
 
 Cheers,
 Tom


I suspect that the wxWidgets team will continue to accept patches, given that 
they have
more than 80,000 commits already into the project and it is still active.


My guess is that KiCad will continue to use wxWidgets for some time, and that 
wxWidgets
will continue to use wxEvents for some time.  Therefore, this has KiCad using 
wxEvents for
some time.


Regards,

Dick


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