Public bug reported: This is a follow up of https://bugs.launchpad.net/ubuntu/+source/qt4-x11/+bug/926129
Take into account input shaping in findRealWindow In previous commits we took into account bound shaping, but X also supports input shaping, so make sure it's inside both input and bounding shaping to consider the position as inside a window My tests show that when unset Bound Shaping and Input Shaping return the rectangle of the window itself, so we need to be inside both of the rectangle sets to consider the position as a dragabble position for the window You can find the patch at http://qt.gitorious.org/qt/qt/commit/33bb996c83e541c26df632b3e8883a1190cc97f0/diffs We need this for Unity-2d ** Affects: qt4-x11 (Ubuntu) Importance: Undecided Status: New -- You received this bug notification because you are a member of Kubuntu Bugs, which is subscribed to qt4-x11 in Ubuntu. https://bugs.launchpad.net/bugs/938491 Title: Drag and drop does not take into account input shaping To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/qt4-x11/+bug/938491/+subscriptions -- kubuntu-bugs mailing list kubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/kubuntu-bugs