On Thu, Mar 26, 2009 at 10:00 PM, dmitry boyarintsev
skalogryz.li...@gmail.com wrote:
LCL-Cocoa does exists. http://wiki.lazarus.freepascal.org/PasCocoa
It's about 2% done, but it exists :)
PasCocoa is only the Cocoa bindings correct? I see in the latest
Lazarus (svn) that LCL-Cocoa is marked
PasCocoa is only the Cocoa bindings correct? I see in the latest
Lazarus (svn) that LCL-Cocoa is marked pre-alpha, so clearly it's not
usable yet and Lazarus itself can't be compiled with LCL-Cocoa - which
is the point I was trying to make.
If you need LCL application for Mac - use Carbon
On Friday 27 March 2009 08:28, Graeme Geldenhuys wrote:
Out of interest... Does Carbon and Cocoa applications look different?
Joanna immediately said that the screenshot (link below) is a Carbon
app, not a Cocoa app. How does the look of the two differ?
Ah okay. Isn't Leopard the latest version? I thought Apple decided
that it will now only be a 64bit OS - or is that for the upcoming Snow
Leopard release? If they moved to 64bit only, then surely that will
kill off the Carbon API.
Unlike Windows and Linux there isn't a 64 bit version of OS X and
On Mon, Mar 23, 2009 at 7:38 PM, Felipe Monteiro de Carvalho
felipemonteiro.carva...@gmail.com wrote:
No, Lazarus now has an excelent support for Carbon, which uses the
native Aqua look from Macs. Here a screenshot of Lazarus running in
Mac OS X:
OK, so that means there is only a Visual Forms Designer for Carbon
apps and not for Cocoa apps because LCL-Cocoa doesn't exist yet? Is
this correct?
LCL-Cocoa does exists. http://wiki.lazarus.freepascal.org/PasCocoa
It's about 2% done, but it exists :)
working with OS-X Leopard because
On Tue, Mar 24, 2009 at 2:01 PM, Bee bee.ogra...@gmail.com wrote:
I can provide better screenshot of Lazarus (9.27) running on Mac
(10.5.6), if you want.
Please do it. The wiki is exactly to provide an easy way for people to
contribute.
I believe there wouldn't many people like to write code
On Mon, Mar 23, 2009 at 1:52 PM, Graeme Geldenhuys
graemeg.li...@gmail.com wrote:
I am hearing constant battering that you cannot create native looking
Mac or iPhone applications with Lazarus. By the way, these comments
come from the CodeGear non-technical newsgroup. Is there any truth to
What do you mean, there's no Lazarus support?
Lazarus is not LCL only, it's first of all the excellent FreePascal IDE!
i don't know any other IDE with complete Code Tools support!
I'm using Lazarus for iPhone (simulator) dev as well. There are only
two things preventing from creating FPC iPhone
2009/3/23, dmitry boyarintsev skalogryz.li...@gmail.com:
What do you mean, there's no Lazarus support?
Lazarus is not LCL only, it's first of all the excellent FreePascal IDE!
i don't know any other IDE with complete Code Tools support!
I'm using Lazarus for iPhone (simulator) dev as well.
It would be nice if you could document the steps to create your setup
in the wiki (if not already done) and help me to create installers
which support this setup.
sure, i'll make a patch for IDE, and create an article on how-to use
Lazarus for iPhone, this saturday.
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