Peter Williams wrote:
Hi All,
I'd like some advice about the attached unit, named
uFixedWidthFonts.pas. It is designed to read 2-colour bitmaps of
font character sets of different sizes, from files which are Windowz
BMP format. For example, Chars_Lower_8x8.bmp -- this is a 320 x 56
On 8/13/08, Peter Williams [EMAIL PROTECTED] wrote:
My main question is: would I be better off using a TImageList?!? Can someone
please post sample code. Note: I tried to run the TImageList example program
for Lazarus... it compiles okay... but when run it does not find some of its
files
Felipe Monteiro de Carvalho napsal(a):
On 8/13/08, Peter Williams [EMAIL PROTECTED] wrote:
My main question is: would I be better off using a TImageList?!? Can someone
please post sample code. Note: I tried to run the TImageList example program
for Lazarus... it compiles okay... but when run
Hi Peter,
Please check out SDLMonoFonts.pas and of course sdl_ttf.pas both or
which are included in the JEDI-SDL v1.0 beta release. They also some
with some demos to get you going.
IHTH,
Dominique.
Peter Williams wrote:
Hi All,
I'd like some advice about the attached unit, named
G'day Ido All,
Perhaps I didn't explain myself correctly. When I said that (in the subject)
that I want to improve my unit... what I meant is that I want to optimize my
unit so that the graphics are rendered faster. And also possibly stored in a
more effective way.
Actually your suggestion (1)
Peter Williams wrote:
Hi All,
I'd like some advice about the attached unit, named
uFixedWidthFonts.pas. It is designed to read 2-colour bitmaps of
font character sets of different sizes, from files which are Windowz
BMP format. For example, Chars_Lower_8x8.bmp -- this is a 320 x 56
Hi All,
I'd like some advice about the attached unit, named uFixedWidthFonts.pas.
It is designed to read 2-colour bitmaps of font character sets of different
sizes, from files which are Windowz BMP format. For example,
Chars_Lower_8x8.bmp -- this is a 320 x 56 pixels, 1 layer BMP file, file
size