You can view the logic related to both drawing the nodes and handling how
they can connect to one another in the unit below. Note that I also check
for circular references so that one node cannot indirectly lead back to
itself. Also, the rendering only hits the nodes that are connected to the
final
Off topic:
You seem to have nailed wire drawing algorithms - do you have a good
resource for that? I have to do something similar.
On topic:
Bravo on the previous project, looking forward to the next one. Was shocked
at how complete and awesome it was. By all means, continue.
On Sun, May 5, 2019
As some of you may have been following, a little more than a week ago I
asked for community feedback on an a project I was planning. The project
turned out very well and if you haven't seen yet, or haven't checked out
the git repository, I've made a few enhancements including fixing a few
cross pla