Re: [Lazarus] Code outline feature of the IDE

2017-10-21 Thread Graeme Geldenhuys via Lazarus
On 2017-10-21 20:36, Kostas Michalopoulos via Lazarus wrote: I think the problem is that the colors are too bright and saturated, just desaturating the colors and making them darker would solve the issue. Whoever decides to make that change, please remember to use theme colors and not

Re: [Lazarus] lazopenglcontext on Raspberry Pi?

2017-10-21 Thread Anthony Tekatch via Lazarus
On Sat, 21 Oct 2017 10:29:25 +0200, Mattias Gaertner via Lazarus wrote: > On Fri, 20 Oct 2017 20:32:49 -0400 > Anthony Tekatch via Lazarus wrote: > > >[...] > > Then installed Lazarus for Raspbian defined here: > >

Re: [Lazarus] Code outline feature of the IDE

2017-10-21 Thread Kostas Michalopoulos via Lazarus
I think the problem is that the colors are too bright and saturated, just desaturating the colors and making them darker would solve the issue. Similarly with the lines, but with their brightness to be only a tad lower than the background itself so they are mostly invisible (except perhaps the

Re: [Lazarus] How to enable Code outline feature of the IDE

2017-10-21 Thread Alexey via Lazarus
>A link to a description would be nice. I made desc topic here: http://wiki.freepascal.org/Lazarus_IDE_Tools#Outline -- Regards, Alexey -- ___ Lazarus mailing list Lazarus@lists.lazarus-ide.org https://lists.lazarus-ide.org/listinfo/lazarus

Re: [Lazarus] lazopenglcontext on Raspberry Pi?

2017-10-21 Thread Mattias Gaertner via Lazarus
On Fri, 20 Oct 2017 20:32:49 -0400 Anthony Tekatch via Lazarus wrote: >[...] > Then installed Lazarus for Raspbian defined here: > http://wiki.freepascal.org/Lazarus_on_Raspberry_Pi > sudo apt-get update > sudo apt-get upgrade > sudo apt-get install fpc > sudo

Re: [Lazarus] lazopenglcontext on Raspberry Pi?

2017-10-21 Thread R0b0t1 via Lazarus
On Fri, Oct 20, 2017 at 9:03 PM, Anthony Walter via Lazarus wrote: > I've done a bit of work on Pi and OpenGL and thought I'd give you some > advice. > > 1) Pi only supports OpenGL ES contexts > > 2) Depending on your raspberry OS configuration, OpenGL ES might only