Re: [Lazarus] Lazarus 1.6 Object Inspector width, how to reduce?

2016-02-25 Thread Bo Berglund
On Thu, 25 Feb 2016 04:20:30 +0100, Ondrej Pokorny wrote: >On 24.02.2016 19:23, Bo Berglund wrote: >> On Wed, 24 Feb 2016 19:19:00 +0100, Bo Berglund >> wrote: >>> A quick test: >>> In 1.6RC2 the minimum width is about 233 pixels whereas in 1.6 it is

Re: [Lazarus] Lazarus 1.6 Object Inspector width, how to reduce?

2016-02-24 Thread Ondrej Pokorny
On 24.02.2016 19:23, Bo Berglund wrote: On Wed, 24 Feb 2016 19:19:00 +0100, Bo Berglund wrote: A quick test: In 1.6RC2 the minimum width is about 233 pixels whereas in 1.6 it is more like 430 pixels. That is a rather big part of my total width... It turns out tha the

Re: [Lazarus] Lazarus 1.6 Object Inspector width, how to reduce?

2016-02-24 Thread Bo Berglund
On Wed, 24 Feb 2016 19:19:00 +0100, Bo Berglund wrote: >A quick test: >In 1.6RC2 the minimum width is about 233 pixels whereas in 1.6 it is >more like 430 pixels. That is a rather big part of my total width... It turns out tha the code editor has also been provided with a

[Lazarus] Lazarus 1.6 Object Inspector width, how to reduce?

2016-02-24 Thread Bo Berglund
I tried to make the Object Inspector panel width narrrower but it seems like it has a minimum that cannot be reduced past. Is this the case? I really do not remember this happening pre-1.6 release. I run Lazarus on a 1400x900 screen so I have to adapt the pane sizes accordingly. A quick test: In