On 15 May 2011 05:49, Peter Williams wrote:
I don't understand your meaning for the progressbar. Stairs up or down
should be drawn in place of walls. That is how up or down exits should
be shown.
Well just a thought...instead of you wanting everybody else to
implement YOUR software, maybe you
Hi Kjow,
On Sat, May 14, 2011 at 4:04 AM, Kjow antispamm...@gmail.com wrote:
2011/5/13 Peter Williams peterericwilli...@gmail.com:
Thank you for your hard work and the source code.
Don't worry :)
It isn't so hard :)
I used the above command and got GLScene...
U GLScene
Checked out
2011/5/14 Peter Williams peterericwilli...@gmail.com:
The other issue with your program (and this is really not a problem
except that I want to extend your code) is that I want to use my own
maze generating code which creates a maze with 10 directions... all
compass points plus up and down.
Hi Kjow,
On Sun, May 15, 2011 at 8:20 AM, Kjow antispamm...@gmail.com wrote:
2011/5/14 Peter Williams peterericwilli...@gmail.com:
The other issue with your program (and this is really not a problem
except that I want to extend your code) is that I want to use my own
maze generating code
2011/5/12 Peter Williams peterericwilli...@gmail.com:
That's exactly what I need. Would you mind please archiving it and
uploading it to http://hotfile.com -- file sharing website.
Also, what changes would need to be made to allow the user to user the
arrow cursor keys to move forward and
Hi Kjow,
On Fri, May 13, 2011 at 5:58 PM, Kjow antispamm...@gmail.com wrote:
2011/5/12 Peter Williams peterericwilli...@gmail.com:
That's exactly what I need. Would you mind please archiving it and
uploading it to http://hotfile.com -- file sharing website.
Also, what changes would need to
2011/5/13 Peter Williams peterericwilli...@gmail.com:
Thank you for your hard work and the source code.
Don't worry :)
It isn't so hard :)
I used the above command and got GLScene...
U GLScene
Checked out revision 5713.
I don't see how to obtain r5699. Perhaps those issues are now
2011/5/7 Peter Williams pewilliams2...@live.com:
Hi,
Apologies in advance for this off topic message.
I am looking for a demo in Pascal / Delphi / Lazarus (* preferred) of
generating a 2D maze and letting the user walk through the maze in simple 3D
graphics with lines (e.g. not ASCII) but
2011/5/12 Kjow antispamm...@gmail.com:
Otherwise it is
multiplatform (Windows [32/64], Linux [32/64], MacOSX).
I forgot a thing, you can rotate the view by clicking in 3D view and
moving mouse. If you click with both mouse buttons simultaneusly
(left-right) and move the mouse up and down you
Hi,
On Thu, May 12, 2011 at 6:46 PM, Kjow antispamm...@gmail.com wrote:
2011/5/12 Kjow antispamm...@gmail.com:
Otherwise it is
multiplatform (Windows [32/64], Linux [32/64], MacOSX).
I forgot a thing, you can rotate the view by clicking in 3D view and
moving mouse. If you click with both
On 7/5/2011 3:33 πμ, Peter Williams wrote:
Hi,
Hi
I am looking for a demo in Pascal / Delphi / Lazarus (* preferred) of
generating a 2D maze and letting the user walk through the maze in
simple 3D graphics with lines (e.g. not ASCII) but using graphics. For
example, looking down a corridor
Hi Kostas,
On Wed, May 11, 2011 at 9:53 PM, Kostas Michalopoulos
badsectorac...@gmail.com wrote:
On 7/5/2011 3:33 πμ, Peter Williams wrote:
Hi,
Hi
I am looking for a demo in Pascal / Delphi / Lazarus (* preferred) of
generating a 2D maze and letting the user walk through the maze in
2011/5/11 Peter Williams peterericwilliams@g***:
It is NOT a Doom like game
where you go around shooting monsters, but a text game where you enter
commands with the keyboard.
Ha, good old MUD (multi-user dungeon) games... Oh much much time I
have waisted playing those at the place of my
2011/5/7 Peter Williams pewilliams2...@live.com:
Hi,
Apologies in advance for this off topic message.
I am looking for a demo in Pascal / Delphi / Lazarus (* preferred) of
generating a 2D maze and letting the user walk through the maze in simple 3D
graphics with lines (e.g. not ASCII) but
Il 07/05/2011 02:33, Peter Williams ha scritto:
I am looking for a demo in Pascal / Delphi / Lazarus (* preferred) of
generating a 2D maze and letting the user walk through the maze in
simple 3D graphics with lines (e.g. not ASCII) but using graphics. For
example, looking down a corridor it
Hi,
Date: Sat, 7 May 2011 12:20:40 +0200
From: nottu...@quipo.it
To: lazarus@lists.lazarus.freepascal.org
Subject: Re: [Lazarus] OT : Wanted demo to generate and walk through a 2D in
3D simple graphics.
Il 07/05/2011 02:33, Peter Williams ha scritto:
I am looking for a demo in Pascal
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