[Lazarus] Play video from memory

2015-03-04 Thread aradeonas
Hi,

Any one know a library or way to buffer video file into memory and then
pass it to player?
Any simple player do the job but it should support a way to open file
from memory.

Regards,
Ara

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Re: [Lazarus] Lazarus Release Candidate 1 of 1.4. Message cannot be stopped

2015-03-04 Thread Martin Frb

On 04/03/2015 16:56, Jürgen Hestermann wrote:

I use Lazarus V1.4RC1 on Win7 and today I had a strange situation:

I started to build and run an application with F9.
But my machine was quite slow so nothing (visible)
happened for many seconds.
It could be that I then hit F9 again.
After a while I got an error message saying:

Stop current debugging and rebuild project?

But this message could not be stopped.
Clicking on Yes or No had no effect.
The message stayed (or reappeared quickly).
I had to exit from Lazarus and restart  it to be able to continue.

Maybe someone can fix this easily.



Tricky, we will need to try and reproduce it.
If  you can reproduce, try getting a logfile 
http://wiki.lazarus.freepascal.org/GDB_Debugger_Tips#Log_info_for_debug_session


In any case if it happens, you should be able to solve it by choosing 
reset debugger from run menu.



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Re: [Lazarus] QT5 progress?

2015-03-04 Thread Dmitry Boyarintsev
Hello Den,

Do you've to make libraries manually or is there an automated process to
generate them?

thanks,
Dmitry
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Re: [Lazarus] QT5 progress?

2015-03-04 Thread den . jean
Hi,

sorry, I am indeed very busy.
The current state is that the C++ part of the code 
already compiles and creates several (splitted) libraries.
The pascal part (Qt5Network.pas etc) still needs to be started.

Regards,

Den Jean 




- Original Message -
 From: zeljko zel...@holobit.net
 To: Lazarus mailing list lazarus@lists.lazarus.freepascal.org
 Sent: Tuesday, March 3, 2015 1:48:48 PM
 Subject: Re: [Lazarus] QT5 progress?
 
 On 03/03/2015 01:45 PM, Craig Peterson wrote:
  Is anything going on with the QT5 port?  The QT mailing list has been
  pretty dead for a year, and it doesn't appear there's been updates to the
  qt4pas alpha in that time either.
 
 I've contacted Den few weeks ago and he said that he's pretty busy with
 his job, so nothing will happen in next 2-3 months.
 Besides that, he is trying to create splitted C libs, so it won't be
 only one libQt4Pas, but libQt5CorePas, libQt5GuiPas, libQt5NetworkPas,
 libQt5OpenGLPas etc
 
 zeljko
 
 
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[Lazarus] popup menu-editor

2015-03-04 Thread John Landmesser

Hi,

just an Align := alClient for the Menu-entries would help me to see 
which menu-entries are there :-))





Lazarus 1.5 r47221 FPC 2.6.4 x86_64-linux-gtk 2
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Re: [Lazarus] Lazarus Release Candidate 1 of 1.4. Message cannot be stopped

2015-03-04 Thread Jürgen Hestermann

I use Lazarus V1.4RC1 on Win7 and today I had a strange situation:

I started to build and run an application with F9.
But my machine was quite slow so nothing (visible)
happened for many seconds.
It could be that I then hit F9 again.
After a while I got an error message saying:

Stop current debugging and rebuild project?

But this message could not be stopped.
Clicking on Yes or No had no effect.
The message stayed (or reappeared quickly).
I had to exit from Lazarus and restart  it to be able to continue.

Maybe someone can fix this easily.


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Re: [Lazarus] rc2 debugger error

2015-03-04 Thread JuuS
Hi Martin,

Thank you for the instructions! That is very cool (-gw), didn't know how
to do that...I will be playing there sometimes methinks...

Anyway, I followed instructions and there are no call stack messages,
the debugger error window shows up immediately.

I put a breakpoint in formcreate and also in the project source both, in
the hope it would force something, but unfortunately neither breakpoint
was hit.

Am archiving the original problematic PUB files and will send to you.

BTW, any drawbacks to keeping the -gw switch on? I'd like to keep the
ability to debug ide I guess,...just in case  ;-)

Julius



On 03/04/2015 03:14 PM, Martin Frb wrote:
 On 04/03/2015 13:37, JuuS wrote:
 Hi all,

 FYI, all the issues are exactly the same with rc2 as it was with rc1 as
 regards opening and running a published version of my project vs. the
 original/unchanged project. Solution is once again removing default icon
 entry in LPI file.

 Has no one else seen this?

 If you want I have no problem sending the published folder (it's not
 big) to someone who may want to trace it in some manner.

 
 You can sent it. With luck it will reproduce. It might be something that
 depends on the exact OS version/ setup you have.
 
 Also you could try this: Debug the IDE when it happens.
 
 - Start Lazarus, as you always to.
 - Tools  configure build lazarus = rebuild with -gw in the options
 - restart
 - open project ide/lazarus.lpi
 - F9
 
 Now a 2nd Lazarus starts. In this 2nd Lazarus open your published
 project, and try to run it. Hopefully it produces the error.
 With a bit of luck the first started IDE will report that there was an
 exception. Get a stacktrace.
 
 Thanks
 
 
 
 
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Re: [Lazarus] rc2 debugger error

2015-03-04 Thread Martin Frb

On 04/03/2015 17:58, JuuS wrote:

Hi Martin,

Thank you for the instructions! That is very cool (-gw), didn't know how
to do that...I will be playing there sometimes methinks...

Anyway, I followed instructions and there are no call stack messages,
the debugger error window shows up immediately.


Try setting a breakpoint in
ide\debugmanager.pas
procedure TDebugManager.DebuggerChangeState(ADebugger: TDebuggerIntf; 
OldState: TDBGState);


line 1150
  if FDebugger.State=dsError
  then begin
Include(FManagerStates,dmsDebuggerObjectBroken);
if dmsInitializingDebuggerObject in FManagerStates
then Include(FManagerStates,dmsInitializingDebuggerObjectFailed);
  end;

inside the if. That should do.


Another test you could do:
Do not use F9 (Run), which builds, and runs.
Instead go to the menu, and choose build. Then when the build finished, 
press run (F9 or menu)



Am archiving the original problematic PUB files and will send to you.
Thanks got them. Unfortunately it does not happen on my system. (Tried 
Windows and linux)




BTW, any drawbacks to keeping the -gw switch on? I'd like to keep the
ability to debug ide I guess,...just in case  ;-)


Only the size of the lazarus.exe.

I usually build with
-gh -g -gw -godwarfsets -Criot   -gtt  -Sa  -O1







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Re: [Lazarus] rc2 debugger error

2015-03-04 Thread JuuS
Thanks Martin,

Will do...tomorrow

Will send (any?!) results to you...

Guten Abend,

Julius

On 03/04/2015 07:25 PM, Martin Frb wrote:
 On 04/03/2015 17:58, JuuS wrote:
 Hi Martin,

 Thank you for the instructions! That is very cool (-gw), didn't know how
 to do that...I will be playing there sometimes methinks...

 Anyway, I followed instructions and there are no call stack messages,
 the debugger error window shows up immediately.
 
 Try setting a breakpoint in
 ide\debugmanager.pas
 procedure TDebugManager.DebuggerChangeState(ADebugger: TDebuggerIntf;
 OldState: TDBGState);
 
 line 1150
   if FDebugger.State=dsError
   then begin
 Include(FManagerStates,dmsDebuggerObjectBroken);
 if dmsInitializingDebuggerObject in FManagerStates
 then Include(FManagerStates,dmsInitializingDebuggerObjectFailed);
   end;
 
 inside the if. That should do.
 
 
 Another test you could do:
 Do not use F9 (Run), which builds, and runs.
 Instead go to the menu, and choose build. Then when the build finished,
 press run (F9 or menu)
 
 Am archiving the original problematic PUB files and will send to you.
 Thanks got them. Unfortunately it does not happen on my system. (Tried
 Windows and linux)
 

 BTW, any drawbacks to keeping the -gw switch on? I'd like to keep the
 ability to debug ide I guess,...just in case  ;-)
 
 Only the size of the lazarus.exe.
 
 I usually build with
 -gh -g -gw -godwarfsets -Criot   -gtt  -Sa  -O1
 
 
 
 
 
 
 
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[Lazarus] A call for Raize Software supporting CodeSite for FPC/Lazarus

2015-03-04 Thread Graeme Geldenhuys
Hi everybody,

[this is not an advert and I'm not affiliated with Raize Software at all]

As I have seen many times before, if you don't make your interest known,
companies will not support your wishes. Making your interest known helps
them guide their development efforts and we benefit.

This email is about CodeSite. It is a brilliant real-time logging system
and Live Viewer with IDE plugin and all. It has features *way* above
what is currently available for FPC or Lazarus. A fantastic product that
helps with debugging, even after products have been deployed.

I've asked Raize Software about the chances of releasing a FPC/Lazarus
compatible version of CodeSite. I got a prompt reply from the owner
himself. Ray said it is certainly possible to do, but they simply
haven't received much interest. They will monitor interest and might
make it a reality in the next major version.

Please review their products (Raize Components, CodeSite etc) and if you
like it, make your interest known by emailing them and asking for
Lazarus support - sa...@raize.com

Raize Software:
http://www.raize.com/

CodeSite product page:
http://www.raize.com/DevTools/CodeSite/Default.asp

To see it in action:
Do a internet search for CodeRage CodeSite and you will find loads or
really good 45min demos.
eg: [https://www.youtube.com/watch?v=BPQRzILjpQc]

The other really good thing is if they port CodeSite to Lazarus, they
might port the Raize Components suite too. Another incredible product
well worth using and includes more than a 125 custom VCL components.
Imagine the boost that would give your next Lazarus project.


Regards,
  - Graeme -

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Re: [Lazarus] need qt 64 bit libs for crosscompile [RESOLVED]

2015-03-04 Thread FreeMan
I installed kubuntu 14.10 to virtualbox, and I get qt libraries from 
there, but for this errors need other library has to be from same 
versions, I mean copy(update) linux library files from kubuntu 14.10. 
thats all.



On 3.03.2015 18:05, zeljko wrote:

On 03/03/2015 04:37 PM, FreeMan wrote:


On 3.03.2015 14:03, zeljko wrote:


Qt from any distro, libqt4pas from distro or from official pages.

z.


Now I get this errors. How to resolve them ?
/usr/bin/x86_64-linux-ld: warning: /opt/proje_laz/apps/link.res contains
output sections; did you forget -T?

...
/opt/binutils/x86_64-linux-libs/qt//libxcb-dri3.so.0: undefined
reference to `xcb_send_fd'
/opt/binutils/x86_64-linux-libs/qt//libgstreamer-1.0.so.0: undefined
reference to `clock_getres@GLIBC_2.17'
/opt/binutils/x86_64-linux-libs/qt//libQtGui.so.4: undefined reference
to `__fdelt_chk@GLIBC_2.15'
/opt/binutils/x86_64-linux-libs/qt//libQt4Pas.so: undefined reference to
`memcpy@GLIBC_2.14'
/opt/binutils/x86_64-linux-libs/qt//libGL.so.1: undefined reference to
`xcb_wait_for_special_event'
/opt/binutils/x86_64-linux-libs/qt//libGL.so.1: undefined reference to
`xcb_register_for_special_xge'
/opt/binutils/x86_64-linux-libs/qt//libGL.so.1: undefined reference to
`xcb_poll_for_special_event'
/opt/binutils/x86_64-linux-libs//libxslt.so.1: undefined reference to
`clock_gettime@GLIBC_2.17'
/opt/binutils/x86_64-linux-libs/qt//libxcb-dri3.so.0: undefined
reference to `xcb_get_reply_fds'
/opt/binutils/x86_64-linux-libs/qt//libGL.so.1: undefined reference to
`xcb_unregister_for_special_event'
myproject.lpr(33,1) Error: (9013) Error while linking



You're missing a bunch of libraries from linux. eg libxcb, 
libgstreamer etc. Copying only qtlibs is not enough. Do not forget to 
copy libc also.


z





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Re: [Lazarus] A call for Raize Software supporting CodeSite for FPC/Lazarus

2015-03-04 Thread Michael Van Canneyt



On Wed, 4 Mar 2015, Graeme Geldenhuys wrote:


Hi everybody,

[this is not an advert and I'm not affiliated with Raize Software at all]

As I have seen many times before, if you don't make your interest known,
companies will not support your wishes. Making your interest known helps
them guide their development efforts and we benefit.

This email is about CodeSite. It is a brilliant real-time logging system
and Live Viewer with IDE plugin and all. It has features *way* above
what is currently available for FPC or Lazarus. A fantastic product that
helps with debugging, even after products have been deployed.

I've asked Raize Software about the chances of releasing a FPC/Lazarus
compatible version of CodeSite. I got a prompt reply from the owner
himself. Ray said it is certainly possible to do, but they simply
haven't received much interest. They will monitor interest and might
make it a reality in the next major version.

Please review their products (Raize Components, CodeSite etc) and if you
like it, make your interest known by emailing them and asking for
Lazarus support - sa...@raize.com

Raize Software:
http://www.raize.com/

CodeSite product page:
http://www.raize.com/DevTools/CodeSite/Default.asp

To see it in action:
Do a internet search for CodeRage CodeSite and you will find loads or
really good 45min demos.
eg: [https://www.youtube.com/watch?v=BPQRzILjpQc]

The other really good thing is if they port CodeSite to Lazarus, they
might port the Raize Components suite too. Another incredible product
well worth using and includes more than a 125 custom VCL components.
Imagine the boost that would give your next Lazarus project.


I have used the Raize components, Inspex suite and codesite.

I can only endorse Graeme's words.

Michael.

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Re: [Lazarus] QT5 progress?

2015-03-04 Thread zeljko

On 03/04/2015 06:22 PM, den.j...@telenet.be wrote:

Hi,

sorry, I am indeed very busy.
The current state is that the C++ part of the code
already compiles and creates several (splitted) libraries.
The pascal part (Qt5Network.pas etc) still needs to be started.


If you need any help I'm here.

zeljko


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Re: [Lazarus] A call for Raize Software supporting CodeSite for FPC/Lazarus

2015-03-04 Thread Travis Ayres
I wish my company used Pascal. True, it is a good price for a business. If
I get a chance to use Pascal as a consultant I'll write it off.
On Mar 4, 2015 10:29 PM, Graeme Geldenhuys mailingli...@geldenhuys.co.uk
wrote:

 On 2015-03-05 00:32, Travis Ayres wrote:
  Are enough Lazarus developers willing to part with 400 dollars for the
  package?

 If you work for a company that uses FPC or Lazarus, then let the company
 pay. Consider it their contribution for getting a compiler and IDE for
 FREE. It's not a bad price at all. Think of how long it would take for
 to implement something like that, using your hourly rate. Suddenly
 spending $400 becomes cheap.


 Regards,
   - Graeme -

 --
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 http://fpgui.sourceforge.net/

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Re: [Lazarus] A call for Raize Software supporting CodeSite for FPC/Lazarus

2015-03-04 Thread Travis Ayres
Are enough Lazarus developers willing to part with 400 dollars for the
package? I don't think so, but maybe?
On Mar 4, 2015 1:35 PM, Graeme Geldenhuys mailingli...@geldenhuys.co.uk
wrote:

 Hi everybody,

 [this is not an advert and I'm not affiliated with Raize Software at all]

 As I have seen many times before, if you don't make your interest known,
 companies will not support your wishes. Making your interest known helps
 them guide their development efforts and we benefit.

 This email is about CodeSite. It is a brilliant real-time logging system
 and Live Viewer with IDE plugin and all. It has features *way* above
 what is currently available for FPC or Lazarus. A fantastic product that
 helps with debugging, even after products have been deployed.

 I've asked Raize Software about the chances of releasing a FPC/Lazarus
 compatible version of CodeSite. I got a prompt reply from the owner
 himself. Ray said it is certainly possible to do, but they simply
 haven't received much interest. They will monitor interest and might
 make it a reality in the next major version.

 Please review their products (Raize Components, CodeSite etc) and if you
 like it, make your interest known by emailing them and asking for
 Lazarus support - sa...@raize.com

 Raize Software:
 http://www.raize.com/

 CodeSite product page:
 http://www.raize.com/DevTools/CodeSite/Default.asp

 To see it in action:
 Do a internet search for CodeRage CodeSite and you will find loads or
 really good 45min demos.
 eg: [https://www.youtube.com/watch?v=BPQRzILjpQc]

 The other really good thing is if they port CodeSite to Lazarus, they
 might port the Raize Components suite too. Another incredible product
 well worth using and includes more than a 125 custom VCL components.
 Imagine the boost that would give your next Lazarus project.


 Regards,
   - Graeme -

 --
 fpGUI Toolkit - a cross-platform GUI toolkit using Free Pascal
 http://fpgui.sourceforge.net/

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Re: [Lazarus] A call for Raize Software supporting CodeSite for FPC/Lazarus

2015-03-04 Thread Graeme Geldenhuys
On 2015-03-05 00:32, Travis Ayres wrote:
 Are enough Lazarus developers willing to part with 400 dollars for the
 package?

If you work for a company that uses FPC or Lazarus, then let the company
pay. Consider it their contribution for getting a compiler and IDE for
FREE. It's not a bad price at all. Think of how long it would take for
to implement something like that, using your hourly rate. Suddenly
spending $400 becomes cheap.


Regards,
  - Graeme -

-- 
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[Lazarus] MainForm

2015-03-04 Thread Anthony Walter
Is there some reason, other than for Delphi compatibility, that the
MainForm of an application must descend from TForm, rather than allowing
other TCustomForm derived forms?

I was writing some custom form modules and was surprised that they cannot
be made at the first form in an application.

Also I thought I submitted a patch for this a year ago, but
TCustomForm.PaintWindow still prevents a form from doing any painting while
in design mode. The simple fix is:

Paint;
if Designer  nil then Designer.PaintGrid;

Rather than as it is now:

if Designer  nil then Designer.PaintGrid else Paint;
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Re: [Lazarus] rc2 debugger error

2015-03-04 Thread Juha Manninen
On Wed, Mar 4, 2015 at 3:37 PM, JuuS j...@mykolab.ch wrote:
 but you may remember that ...

How should we remember? Did you report those problems earlier
somewhere? Is it a regression in 1.4 compared to 1.2?
Maybe you should open a ticket with an example project and steps to reproduce.

Juha

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[Lazarus] rc2 debugger error

2015-03-04 Thread JuuS
Hi all,

FYI, all the issues are exactly the same with rc2 as it was with rc1 as
regards opening and running a published version of my project vs. the
original/unchanged project. Solution is once again removing default icon
entry in LPI file.

Has no one else seen this?

If you want I have no problem sending the published folder (it's not
big) to someone who may want to trace it in some manner.

but you may remember that any attempt to log the errors (either command
line or through IDE with the logger package) fixed the problem
internally (ie., it ran without debugger error) and so no meaningful log
information (?) is  there.

Schonen Tag!

Julius

On 03/02/2015 06:19 PM, Mattias Gaertner wrote:
 The Lazarus team would like to announce the second release candidate for the 
 upcoming Version 1.4.

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Re: [Lazarus] rc2 debugger error

2015-03-04 Thread Martin Frb

On 04/03/2015 13:37, JuuS wrote:

Hi all,

FYI, all the issues are exactly the same with rc2 as it was with rc1 as
regards opening and running a published version of my project vs. the
original/unchanged project. Solution is once again removing default icon
entry in LPI file.

Has no one else seen this?

If you want I have no problem sending the published folder (it's not
big) to someone who may want to trace it in some manner.



You can sent it. With luck it will reproduce. It might be something that 
depends on the exact OS version/ setup you have.


Also you could try this: Debug the IDE when it happens.

- Start Lazarus, as you always to.
- Tools  configure build lazarus = rebuild with -gw in the options
- restart
- open project ide/lazarus.lpi
- F9

Now a 2nd Lazarus starts. In this 2nd Lazarus open your published 
project, and try to run it. Hopefully it produces the error.
With a bit of luck the first started IDE will report that there was an 
exception. Get a stacktrace.


Thanks




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[Lazarus] android

2015-03-04 Thread Philippe Lévi
I am trying to follow http://wiki.freepascal.org/Android_tutorial


Which seems to be a bit obsolete ... but should work!


in

Compile the demo androidlcl

when doing

Now Run  Compile this will generate this library : 
C:\Android\Projects\androidlcl\android\libs\armeabi\liblclapp.so [5.073 kb]


I get


C:\android\laz4android\fpc\2.7.1\bin\i386-win32\arm-linux-androideabi-ld.exe: 
C:\Android\android-ndk-r9\platforms\android-8\arch-arm\usr\lib\crtbegin_so.o: 
Unknown mandatory EABI object attribute 44
C:\android\laz4android\fpc\2.7.1\bin\i386-win32\arm-linux-androideabi-ld.exe: 
failed to merge target specific data of file 
C:\Android\android-ndk-r9\platforms\android-8\arch-arm\usr\lib\crtbegin_so.o
C:\android\laz4android\fpc\2.7.1\bin\i386-win32\arm-linux-androideabi-ld.exe: 
C:\Android\android-ndk-r9\platforms\android-8\arch-arm\usr\lib\crtend_so.o: 
Unknown mandatory EABI object attribute 44
C:\android\laz4android\fpc\2.7.1\bin\i386-win32\arm-linux-androideabi-ld.exe: 
failed to merge target specific data of file 
C:\Android\android-ndk-r9\platforms\android-8\arch-arm\usr\lib\crtend_so.o
androidlcltest.lpr(24,36) Error: Error while linking


I'll appreciate any suggestion

Philippe
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