Probably you are somewhere wrong, provide your code so we can check.
Regards,
Ara
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On 11/10/2015 05:32 AM, Anthony Walter wrote:
> A new version is available with a much better dependency resolver.
Beautiful, works great, VMs/machines, 32/64, qt/gtk2. Now, on to
codebot Thanks for your work.
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On 2015-11-10 12:28, Luca Olivetti wrote:
> I guess codebot needs a newer fpc, it doesn't compile with 2.6.4.
You can also take a look at AggPas, which can easily accomplish what you
ask for - with out 0-1% CPU load (tested previously on my system).
Lazarus includes a copy of AggPas as standard.
On 10/11/15 12:23, Michael Schnell wrote:
> On 11/10/2015 01:14 PM, Engelbert Buxbaum wrote:
>>
>> as far as I can see the only advantage of running the math-routine
>> in a thread would be that the program could be terminated at any
>> time, rather than only in the main loop.
> If a long winding
El 10/11/15 a les 16:55, Graeme Geldenhuys ha escrit:
On 2015-11-10 12:28, Luca Olivetti wrote:
I guess codebot needs a newer fpc, it doesn't compile with 2.6.4.
You can also take a look at AggPas, which can easily accomplish what you
ask for - with out 0-1% CPU load (tested previously on my
On 2015-11-10 16:48, Aradeonas wrote:
> Probably you are somewhere wrong,
+1
Regards,
- Graeme -
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On 2015-11-10 16:43, Luca Olivetti wrote:
> Impressive, but I looked at the source and it uses its own kind of
> application.
Don't let the demos confuse you. The demos were implemented to be
cross-platform in their own way, with its own widgets used by the demos.
The idea comes from the
I am actually working on a new project which will be used to create a
beautiful text animations. I'm not sure when I'll have anything previewable
done, but the basic idea is you layout curves with spline nodes, put text
on the curve, set timeline values for text offset in x and y along the
curve,
El 10/11/15 a les 17:48, Aradeonas ha escrit:
Probably you are somewhere wrong, provide your code so we can check.
Regards,
Ara
Here is the component I adapted from the forum posting. Originally it
used a timer instead of a thread and I have to clean it up once I decide
for one option or
If you have a design and could share it,send it to me maybe I can make
an example.
Regards,
Ara
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El 10/11/15 a les 18:47, Graeme Geldenhuys ha escrit:
On 2015-11-10 16:43, Luca Olivetti wrote:
Impressive, but I looked at the source and it uses its own kind of
application.
Don't let the demos confuse you. The demos were implemented to be
cross-platform in their own way, with its own
On Wed, 11 Nov 2015 02:39:35 +0300
Jamal Gabra wrote:
> Hi,
>
> I used FPCup to get the latest trunk version FPC 3/Laz 1.5 (native_trunk).
> It compiles successfully and no issues when running existing projects,
> however when trying to get the Auto-Complete list of any
>
El 10/11/15 a les 23:37, Graeme Geldenhuys ha escrit:
On 2015-11-10 21:09, Luca Olivetti wrote:
But in the end I have to render it on the LCL canvas
Via a single BitBlt which should be more than fast enough for what you
described. Unless LCL is seriously broken.
I don't know if it's broken,
On 2015-11-10 21:09, Luca Olivetti wrote:
> But in the end I have to render it on the LCL canvas
Via a single BitBlt which should be more than fast enough for what you
described. Unless LCL is seriously broken.
But as the AggPas demos shows, text animation (more advanced that what
you described
As far as I remember only MDX and IDX are supported.
(IMO you can use simple index file (not compound))
L.
Can Tdbf use and maintain Foxpro indexes (*.cdx) yet? If not, can you
still index a Foxpro file somehow?
Thanks.
Bob B.
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Am 10.11.2015 09:40 schrieb "Jürgen Hestermann" :
>
> Am 2015-11-09 um 14:26 schrieb Sven Barth:
>>
>>
>> > The docs already note that the compiler uses a temporary register
>> > for 'With'.
>> > http://www.freepascal.org/docs-html/ref/refsu58.html#x155-16500013.2.8
>> >
OK thanks, let me know if I could help.
Regards, Ara
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Am 2015-11-09 um 14:26 schrieb Sven Barth:
> The docs already note that the compiler uses a temporary register
> for 'With'.
> http://www.freepascal.org/docs-html/ref/refsu58.html#x155-16500013.2.8
> Of course if there is no register left the compiler uses the stack.
Please note that this is
On Tue, 10 Nov 2015 12:26:56 +0100
Jürgen Hestermann wrote:
>[...]
> Does that mean, that local variables and with statements are treated
> completely identically?
A local var can be changed. Without optimization the compiler puts the
local var on the stack. With
El 10/11/15 a les 12:36, Aradeonas ha escrit:
If I were you I used BGRABitmap or Codebot,they have good text option
and you can made a simple one easily,it will be fast,light and
beautiful.
I guess codebot needs a newer fpc, it doesn't compile with 2.6.4.
I'm following the tutorials for
Many thanks Mattias, that fixed it. Appreciate it.
Jamal
On Wed, Nov 11, 2015 at 3:16 AM, Mattias Gaertner wrote:
> On Wed, 11 Nov 2015 02:39:35 +0300
> Jamal Gabra wrote:
>
> > Hi,
> >
> > I used FPCup to get the latest trunk version FPC
Am 2015-11-10 um 11:32 schrieb Sven Barth:
The user doesn't need to know the detail that the value is kept in a temporary
register, because that statement by itself is utterly useless for the user, as
on load/store architectures like ARM you /always/ have values in registers if
they are
Hello,
in my current project, I need a marquee.
I adapted the component from here:
http://forum.lazarus.freepascal.org/index.php?topic=24646.0
which is a descendant of a TCustomLabel using a timer to move the text
position.
I have several problems with it:
- it is very cpu intensive (I have
If I were you I used BGRABitmap or Codebot,they have good text option
and you can made a simple one easily,it will be fast,light and
beautiful.
Regards,
Ara
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On 11/10/2015 12:30 PM, Luca Olivetti wrote:
- it is very cpu intensive (I have to put it over a picture, so the
invalidate will also force the repainting of the bitmap I guess)
The only cure for this is using the graphic processor: only once create
a wide pixel array from the text and then use
Message: 4
Date: Sun, 8 Nov 2015 12:33:42 -0500
From: Anthony Walter
Subject: Re: [Lazarus] Event created by program logic rather than user
action
To: Lazarus mailing list
Message-ID:
On 11/10/2015 01:14 PM, Engelbert Buxbaum wrote:
as far as I can see the only advantage of running the math-routine in
a thread
would be that the program could be terminated at any time, rather than
only
in the main loop.
If a long winding calculation runs in a Thread, the complete main
On 2015-11-10 21:16, Luca Olivetti wrote:
> Here is the component I adapted from the forum posting.
I quickly created my own scrolling label test widget for fpGUI. Attached
is the unit. I set the scrolling step to 2 pixels and scrolling speed at
20 milliseconds. It uses a fpGUI Timer (no
Hi,
I used FPCup to get the latest trunk version FPC 3/Laz 1.5 (native_trunk).
It compiles successfully and no issues when running existing projects,
however when trying to get the Auto-Complete list of any
Variable/Object/Component the error: "Unit Not Found: Classes" appears.
Even starting a
Yes for codebot you can use Trunk version or easily get nigh version
from GetLazarus website.
Regards,
Ara
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Am 10.11.2015 12:27 schrieb "Jürgen Hestermann" :
>
> Am 2015-11-10 um 11:32 schrieb Sven Barth:
>>
>> The user doesn't need to know the detail that the value is kept in a
temporary register, because that statement by itself is utterly useless for
the user, as on
Am 10.11.2015 14:37 schrieb "Sven Barth" :
>
> Am 10.11.2015 12:27 schrieb "Jürgen Hestermann" :
> >
> > Am 2015-11-10 um 11:32 schrieb Sven Barth:
> >>
> >> The user doesn't need to know the detail that the value is kept in a
temporary
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