Re: [Lazarus] Fatal: Cannot find IdMappedPortTCP used by xxxx

2016-04-23 Thread Mattias Gaertner
On Sat, 23 Apr 2016 11:38:28 +0200
Bo Berglund  wrote:

>[...]
> >> I have googled and looked at old list messages but to no avail. The
> >> closest I got was someone telling me that Lazarus will handle this
> >> fine if only the lpk file is opened once. So I selected File/Open and
> >> navigated to the Indy10 installation dir and opened the IndyLaz.lpk
> >> file and then closed it. No difference at all! The used unit cannot be
> >> found
> >
> >Open it once, so the IDE knows how to resolve a package name (and
> >version) to the location on your disk.
> 
> Well, that was what I did to start with, but it did not help. Compile
> still complains.

Yes, as I explained, opening it once allows the IDE to resolve a package
name, e.g. "IndyLaz". After that you can use the package name in your
project, which is needed for compile.
The package knows the needed compiler flags including the search paths.

 
> So what I ended up doing was to go into the Project Options and in
> Paths added into "Compiler Options/Paths/Other unit files" the
> following:
> ../../dev/indy10/Core;../../dev/indy10/Protocols;../../dev/indy10/System
> 
> Now the project builds but with this warning:
> Warning: other unit files search path (aka unit path) of "MapPort"
> contains "/home/pi/dev/indy10/Core", which belongs to package
> "indylaz"

Either add the package, or add flags manually. Don't do both.

 
> So it seems like for some reason Lazarus now thinks there are two ways
> to the Indy10 files...

There are.


> So I removed the entry in the project options shown above and then I
> compiled again. Now working without me understanding the logic behind
> it all.

Maybe it is not your fault. AFAIK the IndyLaz package is notorious for
fail to compile, because the compiler has sometimes trouble resolving
its unit dependencies. I will try to get a copy.

Mattias

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Re: [Lazarus] Fatal: Cannot find IdMappedPortTCP used by xxxx

2016-04-23 Thread Bo Berglund
This message seems not to have made it to Gmane, so trying again...

On Sat, 23 Apr 2016 11:01:38 +0200, Mattias Gaertner
 wrote:

>On Sat, 23 Apr 2016 10:12:33 +0200
>Bo Berglund  wrote:
>
>>[...]
>> I have googled and looked at old list messages but to no avail. The
>> closest I got was someone telling me that Lazarus will handle this
>> fine if only the lpk file is opened once. So I selected File/Open and
>> navigated to the Indy10 installation dir and opened the IndyLaz.lpk
>> file and then closed it. No difference at all! The used unit cannot be
>> found
>
>Open it once, so the IDE knows how to resolve a package name (and
>version) to the location on your disk.

Well, that was what I did to start with, but it did not help. Compile
still complains.

So what I ended up doing was to go into the Project Options and in
Paths added into "Compiler Options/Paths/Other unit files" the
following:
../../dev/indy10/Core;../../dev/indy10/Protocols;../../dev/indy10/System

Now the project builds but with this warning:
Warning: other unit files search path (aka unit path) of "MapPort"
contains "/home/pi/dev/indy10/Core", which belongs to package
"indylaz"

So it seems like for some reason Lazarus now thinks there are two ways
to the Indy10 files...

So I removed the entry in the project options shown above and then I
compiled again. Now working without me understanding the logic behind
it all.



-- 
Bo Berglund
Developer in Sweden


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Re: [Lazarus] Fatal: Cannot find IdMappedPortTCP used by xxxx

2016-04-23 Thread Bo Berglund
On Sat, 23 Apr 2016 11:01:38 +0200, Mattias Gaertner
 wrote:

>On Sat, 23 Apr 2016 10:12:33 +0200
>Bo Berglund  wrote:
>
>>[...]
>> I have googled and looked at old list messages but to no avail. The
>> closest I got was someone telling me that Lazarus will handle this
>> fine if only the lpk file is opened once. So I selected File/Open and
>> navigated to the Indy10 installation dir and opened the IndyLaz.lpk
>> file and then closed it. No difference at all! The used unit cannot be
>> found
>
>Open it once, so the IDE knows how to resolve a package name (and
>version) to the location on your disk.

Well, that was what I did to start with, but it did not help. Compile
still complains.

So what I ended up doing was to go into the Project Options and in
Paths added into "Compiler Options/Paths/Other unit files" the
following:
../../dev/indy10/Core;../../dev/indy10/Protocols;../../dev/indy10/System

Now the project builds but with this warning:
Warning: other unit files search path (aka unit path) of "MapPort"
contains "/home/pi/dev/indy10/Core", which belongs to package
"indylaz"

So it seems like for some reason Lazarus now thinks there are two ways
to the Indy10 files...

So I removed the entry in the project options shown above and then I
compiled again. Now working without me understanding the logic behind
it all.



-- 
Bo Berglund
Developer in Sweden


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Re: [Lazarus] Fatal: Cannot find IdMappedPortTCP used by xxxx

2016-04-23 Thread Mattias Gaertner
On Sat, 23 Apr 2016 10:12:33 +0200
Bo Berglund  wrote:

>[...]
> I have googled and looked at old list messages but to no avail. The
> closest I got was someone telling me that Lazarus will handle this
> fine if only the lpk file is opened once. So I selected File/Open and
> navigated to the Indy10 installation dir and opened the IndyLaz.lpk
> file and then closed it. No difference at all! The used unit cannot be
> found

Open it once, so the IDE knows how to resolve a package name (and
version) to the location on your disk.

The IDE does not add every known package to every project. Every
project has its own list of package requirements. Open the package and
click on "Use / Add to project". Or use the Project Inspector to edit
the package list.

> So it seems like if one creates a non-GUI application in Lazarus then
> the packages installed in Lazarus are not available anymore. :(

When you drop a component onto a designer form, the IDE automatically
adds the package to the project's package list. In a non-GUI project
you have to do this step yourself.

> Note:
> the Indy10 components are all non-GUI in the first place and I usually
> always create them in code.
> 
> How to solve this?

Mattias

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[Lazarus] Fatal: Cannot find IdMappedPortTCP used by xxxx

2016-04-23 Thread Bo Berglund
I am again very confused about how Lazarus works.
First I created a GUI program to test TCP port forwarding using the
Indy10 component TIdMappedPortTCP. Indy 10 is installed in my Lazarus.

I created a class to encapsulate the functionality and this class uses
the IdMappedPortTCP file from Indy.
All went well and now I am trying to move this over to a non-GUI
program, so I created a new "Program" in Lazarus and saved it to the
same directory as my earlier GUI test.
I also entered the tcpmapper into the program uses clause and
proceeded to define a variable of the class in tcpmapper to handle the
processing. Lazarus does find tcpmapper, and parses its code.

But now it all breaks down! I can for the life of me not get tcpmapper
to pass the compiler even though it did when used from the GUI
application!
It complains about not finding IdMappedPortTCP.

I have googled and looked at old list messages but to no avail. The
closest I got was someone telling me that Lazarus will handle this
fine if only the lpk file is opened once. So I selected File/Open and
navigated to the Indy10 installation dir and opened the IndyLaz.lpk
file and then closed it. No difference at all! The used unit cannot be
found

So it seems like if one creates a non-GUI application in Lazarus then
the packages installed in Lazarus are not available anymore. :(
Note:
the Indy10 components are all non-GUI in the first place and I usually
always create them in code.

How to solve this?


-- 
Bo Berglund
Developer in Sweden


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