Re: [Lazarus] Make unreadable names into bunary

2012-04-05 Thread Kjow
2012/4/4 Kjow antispamm...@gmail.com: Hi all, I would make unreadable functions/components/classes/etc names into the binary built. I noticed that with an hex editor I can see things like TButton, width, heigh etc. Avoiding this, could make also more difficul a reverse engeneering with the

[Lazarus] Make unreadable names into bunary

2012-04-04 Thread Kjow
Hi all, I would make unreadable functions/components/classes/etc names into the binary built. I noticed that with an hex editor I can see things like TButton, width, heigh etc. Avoiding this, could make also more difficul a reverse engeneering with the binary. Is there an option to enable this

Re: [Lazarus] Make unreadable names into bunary

2012-04-04 Thread Reinier Olislagers
On 4-4-2012 16:10, Kjow wrote: Hi all, I would make unreadable functions/components/classes/etc names into the binary built. I noticed that with an hex editor I can see things like TButton, width, heigh etc. Avoiding this, could make also more difficul a reverse engeneering with the

Re: [Lazarus] Make unreadable names into bunary

2012-04-04 Thread Marco van de Voort
On Wed, Apr 04, 2012 at 04:10:46PM +0200, Kjow wrote: I would make unreadable functions/components/classes/etc names into the binary built. I noticed that with an hex editor I can see things like TButton, width, heigh etc. Yes. These are needed to stream forms. Avoiding this, could make

Re: [Lazarus] Make unreadable names into bunary

2012-04-04 Thread Hans-Peter Diettrich
Kjow schrieb: Hi all, I would make unreadable functions/components/classes/etc names into the binary built. I noticed that with an hex editor I can see things like TButton, width, heigh etc. These names must match the declarations of the components and properties in LCL source code, so that