[Lazarus] tbuttonededit

2011-08-31 Thread Andrea Mauri
Dear all, I started the implementation of TButtonedEdit control, TButtonedEdit is an edit control that has two embedded buttons, it should be the analogue control of the corresponding delphi TButtonedEdit (http://docwiki.embarcadero.com/VCL/en/ExtCtrls.TButtonedEdit#Description). Is anybody

Re: [Lazarus] tbuttonededit

2011-08-31 Thread Alexander Klenin
2011/8/31 Andrea Mauri andrea.mauri...@gmail.com: I started the implementation of TButtonedEdit control, TButtonedEdit is an edit control that has two embedded buttons, it should be the analogue control of the corresponding delphi TButtonedEdit

Re: [Lazarus] TButtonedEdit

2010-02-14 Thread Graeme Geldenhuys
Hans-Peter Diettrich wrote: I found frames working quite well. There exist some problems with event I'm pretty sure things will be better now, but at the time when we tried to port the tiOPF GUI components, it was long before Frames existed in the Lazarus IDE. I'm sure with TFrame support,

Re: [Lazarus] TButtonedEdit

2010-02-13 Thread Hans-Peter Diettrich
Graeme Geldenhuys schrieb: If you want just an edit with two buttons, descend from TCustomControl and create the edit and speedbuttons in its constructor. Composite components only work up to a point, and Lazarus was never very good with composite components. I found frames working quite

Re: [Lazarus] TButtonedEdit

2010-02-11 Thread zeljko
On Thursday 11 February 2010 11:08, Andrea Mauri wrote: dear all, anyone knows if for lazarus there is a component similar to the delphi tbuttonededit? It is similar to the search edit in mozilla thunderbird. TEditButton ? (on misc component palette) --

Re: [Lazarus] TButtonedEdit

2010-02-11 Thread Andrea Mauri
TEditButton ? (on misc component palette) not exactly, it is a TEdit that can include two glyphs/buttons, one on the right and one on the left, both inside the Tedit. http://dn.codegear.com/article/images/38757/030E.png -- ___ Lazarus mailing

Re: [Lazarus] TButtonedEdit

2010-02-11 Thread Graeme Geldenhuys
Andrea Mauri wrote: dear all, anyone knows if for lazarus there is a component similar to the delphi tbuttonededit? I seriously doubt it, because there will not be a native component like that on each platform LCL supports. So your only option is to implement it from scratch using pure

Re: [Lazarus] TButtonedEdit

2010-02-11 Thread Mattias Gaertner
On Thu, 11 Feb 2010 11:19:27 +0100 Andrea Mauri andrea.mauri...@gmail.com wrote: TEditButton ? (on misc component palette) not exactly, it is a TEdit that can include two glyphs/buttons, one on the right and one on the left, both inside the Tedit.

Re: [Lazarus] TButtonedEdit

2010-02-11 Thread Mattias Gaertner
On Thu, 11 Feb 2010 12:34:08 +0200 Graeme Geldenhuys graemeg.li...@gmail.com wrote: fpGUI which probably supports that feature already Graeme, has your fpGUI now probabilility features? Mattias -- ___ Lazarus mailing list

Re: [Lazarus] TButtonedEdit

2010-02-11 Thread Graeme Geldenhuys
Mattias Gaertner wrote: Graeme, has your fpGUI now probabilility features? I'm not sure I understand the question. If you mean does fpGUI have something like a TButtonedEdit, then the answer is yes. Is it included in the fpGUI repository, then the answer is no. I have designed a few

Re: [Lazarus] TButtonedEdit

2010-02-11 Thread Graeme Geldenhuys
Mattias Gaertner wrote: If you want just an edit with two buttons, descend from TCustomControl and create the edit and speedbuttons in its constructor. Composite components only work up to a point, and Lazarus was never very good with composite components. Both Bogusław and myself tried to