Re: [lazarus] OI changes via property editor?

2006-12-26 Thread Jesus Reyes
--- AleÅ¡ Katona <[EMAIL PROTECTED]> escribió: > Hi, > > I'm trying to make a property editor (well more like fix) for > GLScene > special collection-like (not inherited from TCollection) property. > The > basics are there (form already done with most methods ok) but I got > one > problem. > >

[lazarus] OI changes via property editor?

2006-12-26 Thread Aleš Katona
Hi, I'm trying to make a property editor (well more like fix) for GLScene special collection-like (not inherited from TCollection) property. The basics are there (form already done with most methods ok) but I got one problem. There's a list which on change tries to "select" a given item in the OI

Re: [lazarus] Fullscreen?

2006-12-26 Thread Lord Satan
> They use SDL to do that, and I basicly am trying to figure out how SDL > does it so I can do it without it. > Basically SDL does what I said in my last mail. If you want to take a closer look you should find the stuff in the file SDL_x11window.c. hih ___

Re: [lazarus] Fullscreen?

2006-12-26 Thread Graeme Geldenhuys
On 12/26/06, Aleš Katona <[EMAIL PROTECTED]> wrote: > The NeverWinter Nights game runs fullscreen under Linux. You don't > see any desktop windows like the taskbar, etc.. > They use SDL to do that, and I basicly am trying to figure out how SDL does it so I can do it without it. I was thinking

Re: [lazarus] Fullscreen?

2006-12-26 Thread Aleš Katona
On Ut, 2006-12-26 at 17:57 +0200, Graeme Geldenhuys wrote: > On 12/23/06, Felipe Monteiro de Carvalho > <[EMAIL PROTECTED]> wrote: > > On 12/23/06, Mattias Gaertner <[EMAIL PROTECTED]> wrote: > > > > Does X11 support more fullscreen then that? > > > > > > I guess yes, but I never played with it. >

Re: [lazarus] Fullscreen?

2006-12-26 Thread A.J. Venter
I have a complete fullscreen function under Linux I wrote as part of the linux client for zybacafe. Code: Procedure LockDisplay; Begin ZBLinMain.Visible := True; SetWindowFullScreen(ZBLinMain,true); GrabMouseToForm(ZBLinMain); GrabKeyBoardToForm(ZBLinMain); Writeln('Display locked'); end;

Re: [lazarus] Fullscreen?

2006-12-26 Thread Graeme Geldenhuys
On 12/23/06, Felipe Monteiro de Carvalho <[EMAIL PROTECTED]> wrote: On 12/23/06, Mattias Gaertner <[EMAIL PROTECTED]> wrote: > > Does X11 support more fullscreen then that? > > I guess yes, but I never played with it. By more fullscreen I mean like games do on Windows, where they really are full

RE: [lazarus] Global Dynamic Arrays

2006-12-26 Thread Pieter Valentijn
Im sure they just mean there lifetime managed. So you don't have to delocate them. Anny scope should be able to dispose of it correctly. Met vriendelijke groet, Pieter Valentijn Delphidreams http://www.delphidreams.nl -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PR

Re: [lazarus] Graphics32?

2006-12-26 Thread Fabio H Souza
This project ... http://wiki.lazarus.freepascal.org/Current_conversion_projects#Graphics32 2006/12/26, Marc Weustink <[EMAIL PROTECTED]>: Fabio H Souza wrote: > Which is the state of the conversion project of the Graphics32 for the > Lazarus? Which project ? Marc > Where I find the source

Re: [lazarus] LCL components Font, Font.Color and Color mess!

2006-12-26 Thread Graeme Geldenhuys
To add to the problem, you cannot reset the colors back to clDefault or whatever the default colors are. If I remember correctly I already reported a few problems with colors in the components. For example. Take the TEdit and set it's background color to clRed, then set it back to clDefault or c

Re: [lazarus] Graphics32?

2006-12-26 Thread Marc Weustink
Fabio H Souza wrote: > Which is the state of the conversion project of the Graphics32 for the > Lazarus? Which project ? Marc > Where I find the source already converted? > > How I can contribute in this project? > I need this (Graphics32) to convert my Delphi application for the > Lazarus...

Re: [lazarus] Global Dynamic Arrays

2006-12-26 Thread Michael Van Canneyt
On Tue, 26 Dec 2006, [EMAIL PROTECTED] wrote: > Hi, > > Sorry for posting here, but the freepascal.org server seems to have been > down for the last 6 or 7 days. Seems to work fine here ? > > I'm wondering about using Dynamic Arrays Globally throughout my program. > > I notice that the docu

[lazarus] Global Dynamic Arrays

2006-12-26 Thread [EMAIL PROTECTED]
Hi, Sorry for posting here, but the freepascal.org server seems to have been down for the last 6 or 7 days. I'm wondering about using Dynamic Arrays Globally throughout my program. I notice that the documentation says : "The memory will be disposed of at the exit of the current procedure or func

Re: [lazarus] Fullscreen?

2006-12-26 Thread Marc Weustink
Felipe Monteiro de Carvalho wrote: > Maybe we should move SetWindowFullScreen to LCLIntf? Then someone > could add implementations for non-gtk targets in the future. Maybe implement is as TForm.WindowState. Marc _ To unsubsc

Re: [fpc-devel] Modified LGPL standard notice

2006-12-26 Thread Graeme Geldenhuys
[...note I cross posted this to the lazarus mailing list, because it doesn't really belong in the FPC-devel mailing list...] OK, I see what you mean, Vincent. What about... basically the LGPL header with the modification. { Copyright (C) This library is free software; y