On 2016-10-14 20:45, Martin Frb via Lazarus wrote:
> Ok, thats a first, never seen that before.
I finally found the cause of the problem. I don’t use build modes in
Lazarus, so only ever looked at the “Project Options -> Compiler Options
-> Compilation and Linking” screen. That’s where I set the
On 14/10/2016 19:14, Graeme Geldenhuys via Lazarus wrote:
On 2016-10-14 18:45, Martin Frb via Lazarus wrote:
And the same compiler settings?
Both have the exact same compiler settings...
-l -Mobjfpc -Sh -Sc -Si -gl -O- -gh -dUseCThreads -viewn
I excluded the unit paths from the above list of
On 2016-10-14 18:45, Martin Frb via Lazarus wrote:
> And the same compiler settings?
Both have the exact same compiler settings...
-l -Mobjfpc -Sh -Sc -Si -gl -O- -gh -dUseCThreads -viewn
I excluded the unit paths from the above list of compiler options.
Regards,
Graeme
--
fpGUI Toolkit -
On 14/10/2016 17:02, Graeme Geldenhuys via Lazarus wrote:
On 2016-10-14 16:48, Graeme Geldenhuys via Lazarus wrote:
How the hell is one supposed to do debugging like this??
I guess the answer is to simply use MSEide to debug LCL applications
(and all other applications too). Attached is a