Re: "PyQt not installed" and other errors when launching Leo

2010-07-23 Thread taa
Thanks for the reply, Ville, I'll give that a try. Could the Leo web page that gives the system requirements be changed to say python 2.6 should be used? At the moment, this url: http://webpages.charter.net/edreamleo/install.html states: Leo will work on any platform that supports Pyt

Re: Revisions to User Guide Chapter 4 now on trunk.

2010-07-23 Thread thyrsus
Thanks! I've been a way from the internet for a couple days, but I've now incorporated your suggestions. On Jul 21, 7:59 pm, tfer wrote: > Know that I'm on the right revision, here are some proposals: > > Creating and destroying nodesNow that I'm looking at the right > leoDoc.leo: > > Chapter 3

Re: error in leo.plugins.mod_scripting

2010-07-23 Thread Terry Brown
--- On Fri, 7/23/10, vitalije wrote: > I have noticed the same error. I think it happens only if > you have > @button or @command nodes somewhere in @settings tree. Hmm, I have that situation, and still don't see the error. > I think that you should look at two methods > createAtButtonHelper >

Re: error in leo.plugins.mod_scripting

2010-07-23 Thread vitalije
> Hmm, I was touching this code recently, adding the Goto Script and button > submenu stuff. > > But it's working for me bzr revno = 3169. I have noticed the same error. I think it happens only if you have @button or @command nodes somewhere in @settings tree. I think that you should look at two

Re: @shadow - bug when refreshing from modified public file

2010-07-23 Thread Nick_H
On Jul 23, 3:59 pm, Nick_H wrote: > I'm working with Leo 4.7.1 final (build 3005, dated 26 Feb 2010) and > just noticed a bug in propagate_changed_lines within leoShadow.py. > I haven't worked out the complete fix for this, but thought I'd > mention it now so that others don't stumble over it unaw

@shadow - bug when refreshing from modified public file

2010-07-23 Thread Nick_H
I'm working with Leo 4.7.1 final (build 3005, dated 26 Feb 2010) and just noticed a bug in propagate_changed_lines within leoShadow.py. I haven't worked out the complete fix for this, but thought I'd mention it now so that others don't stumble over it unawares. It's the handling of the 'replace' ta