Re: Aha: think process, not knowledge

2017-04-19 Thread john lunzer
I think you've been saying this for years in less pointed ways. This post (potentially expanded to include the specific example you walked through with the curses GUI in the other thread) deserves a place in Leo's documentation. On Wednesday, April 19, 2017 at 6:58:20 AM UTC-4, Edward K. Ream

Re: Aha: think process, not knowledge

2017-04-19 Thread Largo84
Excellent post, Edward! There are many analogies in other domains. For example, one of my passions is coaching volleyball. We have a saying; '*the game teaches the game*'. No amount of technical 'knowledge' about volleyball (or any sport, for that matter) will make someone a good player.

Re: Aha: think process, not knowledge

2017-04-19 Thread Offray Vladimir Luna Cárdenas
Hi, This coevolution between communities and digital artifacts is the theme of my PhD research and I really like this line of thought and recent experiments about curses Text User Interface (even "theoretical" ones). This idea of enactive knowledge binds doing and knowing, process and

Aha: think process, not knowledge

2017-04-19 Thread Edward K. Ream
I've said many times that you don't have to remember much in order to work on Leo. That's true, but it in some ways its backward and negative. Yesterday I realized that there is a simpler, more direct, and more positive way to express what I have been trying to say to devs for so many years: