Re: [libav-devel] [PATCH 7/9] qsv{dec, enc}: always use an internal mfxFrameSurface1

2016-10-13 Thread Anton Khirnov
Quoting Diego Biurrun (2016-10-13 00:46:55) > On Tue, Oct 11, 2016 at 09:34:33PM +0200, Anton Khirnov wrote: > > For encoding, this avoids modifying the input surface, which we are not > > allowed to do. > > This will also be useful in the following commits. > > --- > > libavcodec/qsv_internal.h

Re: [libav-devel] [PATCH 7/9] qsv{dec, enc}: always use an internal mfxFrameSurface1

2016-10-12 Thread Diego Biurrun
On Tue, Oct 11, 2016 at 09:34:33PM +0200, Anton Khirnov wrote: > For encoding, this avoids modifying the input surface, which we are not > allowed to do. > This will also be useful in the following commits. > --- > libavcodec/qsv_internal.h | 5 ++--- > libavcodec/qsvdec.c | 32

Re: [libav-devel] [PATCH 7/9] qsv{dec, enc}: always use an internal mfxFrameSurface1

2016-10-12 Thread Luca Barbato
On 11/10/2016 21:34, Anton Khirnov wrote: > For encoding, this avoids modifying the input surface, which we are not > allowed to do. > This will also be useful in the following commits. > --- > libavcodec/qsv_internal.h | 5 ++--- > libavcodec/qsvdec.c | 32 ++--

[libav-devel] [PATCH 7/9] qsv{dec, enc}: always use an internal mfxFrameSurface1

2016-10-11 Thread Anton Khirnov
For encoding, this avoids modifying the input surface, which we are not allowed to do. This will also be useful in the following commits. --- libavcodec/qsv_internal.h | 5 ++--- libavcodec/qsvdec.c | 32 ++-- libavcodec/qsvenc.c | 32