> diff --git a/libavcodec/qsv_internal.h b/libavcodec/qsv_internal.h index
> 975c8de44..516994a64 100644
> --- a/libavcodec/qsv_internal.h
> +++ b/libavcodec/qsv_internal.h
> @@ -36,6 +36,9 @@
> (MFX_VERSION_MAJOR > (MAJOR) || \
> MFX_VERSION_MAJOR == (MAJOR) &&
It is a necessary pipeline step: attach the created buffer to surface, then we
can get the frame type from MSDK.
Refer:
https://github.com/Intel-Media-SDK/MediaSDK/blob/master/_studio/mfx_lib/decode/h264/src/mfx_h264_dec_decode.cpp#L1411
> -Original Message-
> From: libav-devel
On Tue, Mar 27, 2018 at 12:47 AM, Mark Thompson wrote:
> On 26/03/18 21:18, Maxym Dmytrychenko wrote:
> > Starting from API 1.25 helps to improve performance of the simultaneous
> encode,
> > 1:N scenario, like:
> >
> > ./avconv -y -hwaccel qsv -c:v h264_qsv -r 3/1001 -i
> >
On Tue, Mar 27, 2018 at 11:55 AM, Li, Zhong wrote:
> > diff --git a/libavcodec/qsv_internal.h b/libavcodec/qsv_internal.h index
> > 975c8de44..516994a64 100644
> > --- a/libavcodec/qsv_internal.h
> > +++ b/libavcodec/qsv_internal.h
> > @@ -36,6 +36,9 @@
> >