On 06/17/2016 09:46 AM, billc...@comcast.net wrote:
> I am compiling FFmpeg for both Mac and Windows. For Mac, I can compile
> the source unmodified as is and use it. For Windows, I have to modify
> libavformat/libavformat.av in order to allow 2 functions to be exported
> in avformat.dll. This
On 12/09/2015 02:47 AM, Yury Udovichenko wrote:
> Hello,
>
> Our company is in process of purchasing binary version of x264 library
> from the legal representative of the library owner. This means we are
> not required to open the sources of our application.
>
> In addition we would like to use
On 02/11/2013 04:48 PM, Video Monkey wrote:
I realize I'm seeing legal advice on a technical forum, however I'm
hoping there is an experienced hand willing to guide me. I'm reading
the License Compliance Checklist at http://ffmpeg.org/legal.html
and would appreciate clarification on point
On 11/26/2012 08:30 AM, Carlos Alberto Lopez Perez wrote:
I wish to know why you think that the fact that linking ffmpeg with any
proprietary library (or any free not-gpl compatible library) makes it
unredistributable when the LGPL clearly says that this is allowed.
The LGPL does *not*
On 10/10/2012 01:34 PM, Matthew Lawrence wrote:
I recently purchased an app from Google Play that incorporates the FFmpeg
library. Because the app is a derivative work under the LGPLv2.1, I
believe I am entitled to a copy of the source code for the entire app. I
have e-mailed the developer's
Hi,
On 06/08/2012 11:10 PM, Khanh Nguyen Nam wrote:
Dear all,
I am developing an application which uses ffmpeg library as below:
* Add ffmpeg binary to application source code
* Call ffmpeg command line via C# code.
I want to sell my application. Do I have to pay for using
On 02/23/2012 04:05 AM, John Dexter wrote:
On 23 February 2012 01:19, Phil Turmel phi...@turmel.org wrote:
On 02/22/2012 10:53 AM, Benjamin Gamisch wrote:
[...]
I would appreciate an answer whether I am allowed to use the FFMPEG.exe
file or not.
Per your screenshot, probably not. If you
On 02/23/2012 07:16 AM, John Dexter wrote:
On 23 February 2012 12:07, Phil Turmel phi...@turmel.org wrote:
Finally, whatever the legality, it is at least rude to hijack an open-
source app's website bandwidth to deliver source code to *your* users.
Apart from the inherent problem of defining
On 02/22/2012 06:18 AM, Zeeshan Mahmood wrote:
Hi ,
Can you quickly tell me is there any problem if I use FFmpeg executable
file (without modifying and providing source code) in my own software,
which will NOT be available as FREE for its customers?
If you aren't shipping FFmpeg with your
On 02/22/2012 10:53 AM, Benjamin Gamisch wrote:
[...]
I would appreciate an answer whether I am allowed to use the FFMPEG.exe file
or not.
Per your screenshot, probably not. If you distribute FFmpeg, you must follow
the license. There's no exception for non-commercial use. You must provide
Hi Lucas,
On 06/30/2011 01:41 PM, Soltic Lucas wrote:
Le 9 juin 2011 à 16:28, Soltic Lucas a écrit :
It *sounds* like you are complying with the license. But I have not seen
your application code, and I am not a lawyer.
Phil
Thank you all for you answers. And I'll take your advice Phil
Hi Lucas,
On 06/07/2011 08:19 PM, Soltic Lucas wrote:
Le 7 juin 2011 à 17:29, Phil Turmel a écrit :
Admirable intent, but you must make it possible for your users to substitute
their own compilation of FFmpeg into your application. Dynamic linking is
the simplest way to satify
Hi Lucas,
On 06/07/2011 09:47 AM, Soltic Lucas wrote:
Hello,
On the Legal page is written the following:
*16. Do not rename FFmpeg dlls to some obfuscated name, but adding a suffix
or prefix is fine (renaming avcodec.dll to MyProgDec.dll is not fine,
but to avcodec-MyProg.dll is).*
What
13 matches
Mail list logo