Hi to all,
for a project, I'd like to bundle ffmpeg statically. The project itself
is cross-platform, which is proving to be a challenge.
For this, I'd like to build ffmpeg statically and link in libx264 and
libx265 so that I only have to link my library in turn to ffmpeg and be
done with
On 09/06/2016 12:00 PM, Carl Eugen Hoyos wrote:
2016-09-06 10:14 GMT+02:00 Peter Steinbach :
I then build ffmpeg with the following flags:
$ ./configure --prefix=/tmp/master-x264-x265-minimal --enable-static
--enable-pic --disable-everything --disable-programs
Hi!
2016-09-06 12:55 GMT+02:00 Peter Steinbach :
> On 09/06/2016 12:00 PM, Carl Eugen Hoyos wrote:
>> An alternative is using "/path/to/lib.a" on
>> the linking line instead of "-L/path/to -llib".
>
> Alright, I'll look into doing that. So you mean that I should add
> ```
Alright, so this
```
./configure --prefix=/tmp/ffmpeg --disable-programs --enable-pic
--enable-static --enable-libx264 --enable-libx265 --enable-gpl
--extra-ldflags="/home/steinbac/software/x264/master-static/lib/libx264.a
/home/steinbac/software/x265/master-static/lib/libx265.a"
```
Yes I need to call av_write_trailer, but I am getting an error with
avformat_write_header which is:
"Invalid data found when processing input"
What causes that?
06.09.2016, 01:19, "Leandro Raffo" :
> Dont you need to call av_write_trailer at the end?
>
> 2016-09-05 18:42
I'm trying to remux a video changing its frame rate, but I'm a bit
lost in how to do it. This is what I have in mind:
Suppose I have a 20 fps video and I want to take it for example to 10
fps, should I drop every second frame (paket) and JUST multiply the
dts and pts by 2.
What if I want to go 3
2016-09-06 19:21 GMT+02:00 Jesper Taxbøl :
> I was therefore wondering if its possible to pickup data
> frames before the video decoding
Not generally (think of non-key frames) but you can use a
lossless codec (ffv1) for encoding. Note that this will increase
the bandwidth
Hi,
I am working on a remote application that is using OpenCV to detect a ball
in a video stream. I have a need to monitor how its doing from home, and
therefore need access to source video and the detections found.
The system is unfortunately behind limited bandwith connection so I am
forced to
From where are you extracting frames?
2016-09-06 5:03 GMT-03:00 Amber Beriwal :
> We have seen that using command line, ffmpeg is capable of extracting frames
> at 30 fps. Even using Xuggler, we are able to extract frames at 30 fps.
>
>
>
> But when we use FFMPEG APIs
I'm trying to build a small universal audio decoding library that decodes
the file a frame at a time (on Android platform). I've built a command line
static ffmpeg that I can exec that works on every file format I have
tested. Now I am trying to build a shared library version, so I can
directly
We have seen that using command line, ffmpeg is capable of extracting frames
at 30 fps. Even using Xuggler, we are able to extract frames at 30 fps.
But when we use FFMPEG APIs directly in our code, we are getting following
results:
- 720p video (1280 x 720) - 16 fps (approx. 60 ms/frame)
2016-09-06 14:18 GMT+02:00 Peter Steinbach :
> ./configure --prefix=/tmp/ffmpeg --disable-programs --enable-pic
> --enable-static --enable-libx264 --enable-libx265 --enable-gpl
> --extra-ldflags="/home/steinbac/software/x264/master-static/lib/libx264.a
>
2016-09-06 10:14 GMT+02:00 Peter Steinbach :
> $ ./configure --prefix=/tmp/master-x264-x265-minimal --enable-static
> --enable-pic --disable-everything --disable-programs --enable-libx264
> --enable-libx265 --enable-gpl
>
> When running "make V=1" and inspecting the gcc
2016-09-06 10:14 GMT+02:00 Peter Steinbach :
> I then build ffmpeg with the following flags:
> $ ./configure --prefix=/tmp/master-x264-x265-minimal --enable-static
> --enable-pic --disable-everything --disable-programs --enable-libx264
> --enable-libx265 --enable-gpl
14 matches
Mail list logo