Today I tried with the 32bits build of Kodi with the arm build of that java
for termux, now that I know how to add files to the apk, it was much
easier.
So, the files for java need to be in the lib folder of the apk and adding
subfolders break the jarsigner.
This means some files will be
ah, ok :) understood.
On Sun, Jan 24, 2021 at 6:02 PM Vitor Dall'Acqua wrote:
> the thing is, I'm not a computer engineer, I'm just a veterinary that
> knows how to solve a few problems.
> Doing a project in this magnitude is beyond what I can do.
>
> I would gladly help fund something like
as I said, reach out to them to get the source code and put the work into
building it with the ndk that kodi uses. One can also look at phoneme (as
petri mentioned)
https://github.com/nikita36078/phoneME-android (example, don't know if this
is the most uptodate version of the phoneme / android
the thing is, I'm not a computer engineer, I'm just a veterinary that knows
how to solve a few problems.
Doing a project in this magnitude is beyond what I can do.
I would gladly help fund something like that, and I believe many others in
the Kodi forum would feel the same but this is as far as
With all this said, I'd like to propose a different take on how to get
bluray's integrated into Kodi in a better way without menu support, that
you might want to pursue.
We know that kodi can't play java menus on android (or any env where it
doesn't have a jvm). We also know that kodi can
This is a neat idea but this kind defeats the purpose, unless it was mostly
a copy and paste solution from what you already did and easy to achieve.
Also I don't know much of how to work with the skin kodi uses. I believe it
uses information stored in xml files to show content on the screen.
but