Hello, I know almost nothing about mesh generation/manipulation. My problem is relatively simple though because I only need to the mesh the boundaries. Do you have more documentation concerning the mesh generation scheme used by lib mesh ? I am particular interested in generating a cube (box) meshed with quadrilaterals and then manipulate it (translate the nodes preserving the conectivity or creating a new mesh).
I appreciate your help. Regards Alberto ------------------------------------------------------------------------------ Start uncovering the many advantages of virtual appliances and start using them to simplify application deployment and accelerate your shift to cloud computing http://p.sf.net/sfu/novell-sfdev2dev _______________________________________________ Libmesh-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/libmesh-devel
