Hi,
Your patch sounds interesting; what version of libmesh did you use to
do the timings?
I'd like to take a closer look, would it be possible for you to send
me your patch as produced by "svn diff" or "git diff" commands, just
so that I can be sure I have all the necessary code?
Thanks,
John
Hi,
I am dealing with large 3D model, ~2M tet cells.
The find neighbor algorithm is a bit slow.
Since face does not have a unique key, face matching wasted a lot of time.
So i use a unique key to match the neighbor face.
The new algorithm takes about 18s vs 76s of old algorithm.
Here is the head