I just put out a patch that fixes issues with writing 64-bit types (i.e.
unsigned long long). I have one more patch in the works that will write
out entity names and unique ids.
https://github.com/libMesh/libmesh/pull/156
This patch passes all examples with and without LIBMESH_USE_64BIT_XDR.
Cody
------------------------------------------------------------------------------
October Webinars: Code for Performance
Free Intel webinars can help you accelerate application performance.
Explore tips for MPI, OpenMP, advanced profiling, and more. Get the most from
the latest Intel processors and coprocessors. See abstracts and register >
http://pubads.g.doubleclick.net/gampad/clk?id=60134071&iu=/4140/ostg.clktrk
_______________________________________________
Libmesh-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/libmesh-devel