drawinglayer/inc/texture/texture3d.hxx | 2 +- drawinglayer/source/texture/texture3d.cxx | 12 ++++++------ 2 files changed, 7 insertions(+), 7 deletions(-)
New commits: commit 30862f999acc54e2690d28f97b95764f664c1f5a Author: Patrick Luby <guibmac...@gmail.com> AuthorDate: Sun Mar 3 19:34:09 2024 -0500 Commit: Patrick Luby <guibomac...@gmail.com> CommitDate: Mon Mar 4 15:41:41 2024 +0100 tdf#159515 rename impGetTransparence() to impGetAlpha() Commit 81994cb2b8b32453a92bcb011830fcb884f22ff3 makes impGetTransparence() return alpha instead of transparence. So, rename the function and skip reverting the result to obtain the alpha value. Change-Id: Ied3bf8ae4a0de2ae36074dba9f78ccc93480b15a Reviewed-on: https://gerrit.libreoffice.org/c/core/+/164322 Reviewed-by: Noel Grandin <noel.gran...@collabora.co.uk> Reviewed-by: Patrick Luby <guibomac...@gmail.com> Tested-by: Patrick Luby <guibomac...@gmail.com> (cherry picked from commit b4caea04cb63cbdc25bab871a5b20aa16e2f3a77) Reviewed-on: https://gerrit.libreoffice.org/c/core/+/164371 Tested-by: Jenkins diff --git a/drawinglayer/inc/texture/texture3d.hxx b/drawinglayer/inc/texture/texture3d.hxx index 07f4b181b2ad..1ec4df70734c 100644 --- a/drawinglayer/inc/texture/texture3d.hxx +++ b/drawinglayer/inc/texture/texture3d.hxx @@ -66,7 +66,7 @@ namespace drawinglayer::texture // helpers bool impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const; - sal_uInt8 impGetTransparence(sal_Int32 rX, sal_Int32 rY) const; + sal_uInt8 impGetAlpha(sal_Int32 rX, sal_Int32 rY) const; public: GeoTexSvxBitmapEx( diff --git a/drawinglayer/source/texture/texture3d.cxx b/drawinglayer/source/texture/texture3d.cxx index 3ee751cbbda4..4cbcab9d1c5d 100644 --- a/drawinglayer/source/texture/texture3d.cxx +++ b/drawinglayer/source/texture/texture3d.cxx @@ -103,7 +103,7 @@ namespace drawinglayer::texture { } - sal_uInt8 GeoTexSvxBitmapEx::impGetTransparence(sal_Int32 rX, sal_Int32 rY) const + sal_uInt8 GeoTexSvxBitmapEx::impGetAlpha(sal_Int32 rX, sal_Int32 rY) const { if(mbIsAlpha) { @@ -148,10 +148,10 @@ namespace drawinglayer::texture if(mbIsAlpha) { - // when we have a transparence, make use of it - const sal_uInt8 aLuminance(impGetTransparence(nX, nY)); + // when we have alpha, make use of it + const sal_uInt8 aAlpha(impGetAlpha(nX, nY)); - rfOpacity = (static_cast<double>(0xff - aLuminance) * (1.0 / 255.0)); + rfOpacity = (static_cast<double>(aAlpha) * (1.0 / 255.0)); } else { @@ -173,8 +173,8 @@ namespace drawinglayer::texture if(mbIsAlpha) { // this texture has an alpha part, use it - const sal_uInt8 aLuminance(impGetTransparence(nX, nY)); - const double fNewOpacity(static_cast<double>(0xff - aLuminance) * (1.0 / 255.0)); + const sal_uInt8 aAlpha(impGetAlpha(nX, nY)); + const double fNewOpacity(static_cast<double>(aAlpha) * (1.0 / 255.0)); rfOpacity = 1.0 - ((1.0 - fNewOpacity) * (1.0 - rfOpacity)); }