Re: cpp2uno throw problems.

2018-02-18 Thread Stephan Bergmann
On 18.02.2018 16:44, jan iversen wrote: frame.cxx, 1270,  implts_sendFrameActionEvent( css::frame::FrameAction_FRAME_ACTIVATED ); cpp2uno.cxx, 204 (Mac version) CPPU_CURRENT_NAMESPACE::raiseException( , pThis->getBridge()->getUno2Cpp() ); // has to destruct the any except.cxx, 290 (Mac version)

cpp2uno throw problems.

2018-02-18 Thread jan iversen
Hi I am trying to get iOS to work on a device and not only in the simulator. I am stuck in a cpp_uno call, which acts very strangely during documentLoad The simulator (which is compiled as macosx just with iOS libraries loads the document without problems, but on the device the same code makes a