Hi Pierre-André,
On Friday, 2011-08-26 22:23:07 +0200, Pierre-André Jacquod wrote:
> But this basically, this just ensure that the return value is not
> NULL (comparing the pointer SwFrm* with 0 )
>
> So I though the final version to be:
> if( 0 != ( pONd = aIdx.GetNode().GetOLENode() ) &&
>
Hello,
I am trying to wipe some unneeded calls and I see the following:
while( )
{
-
SwFrm* pFrm;
if( 0 != ( pONd = aIdx.GetNode().GetOLENode() ) &&
aName.Equals( pONd->GetChartTblName() ) &&
0 != ( pFrm = pONd->getLayoutFrm( rVSh.GetLayout