https://bugs.documentfoundation.org/show_bug.cgi?id=100169

            Bug ID: 100169
           Summary: DirectWrite OpenGL having trouble composing  height of
                    text, is clipping glyphs
           Product: LibreOffice
           Version: 5.2.0.0.alpha1
          Hardware: All
                OS: Windows (All)
            Status: UNCONFIRMED
          Severity: normal
          Priority: medium
         Component: graphics stack
          Assignee: libreoffice-bugs@lists.freedesktop.org
          Reporter: vstuart.fo...@utsa.edu

On Windows 10 Pro 64-bit en-US with
Version: 5.3.0.0.alpha0+
Build ID: cbf36dd473fdc9e8d8b78c9e9317836a7cbbc6c7
CPU Threads: 8; OS Version: Windows 6.19; UI Render: default; 
TinderBox: Win-x86@42, Branch:master, Time: 2016-06-01_00:32:07
Locale: en-US (en_US)

Seem to be doing better with DirectWrite font composition on Windows when
OpenGL rendering is enabled.  However, the calculated height of glyphs seems
erratic and glyphs for whole lines of text are framed wrong.

See attached example document and clips with and without OpenGL rendering
enabled.
With OpenGL rendering enabled and DirectWrite composition glyphs are not
positioned centered and are being clipped as compared to default rendering.

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