Hi, everyone, I'm working on a simple network application and I'm new to libuv, so I have a question about the buffer allocation.
If I have only one event loop in application, and I registered many tcp and udp handlers on the event loop, does it safe for use the following code as uv_alloc_cb? static char buffer[65535] = {0}; void alloc_buffer(uv_handle_t *handle, size_t suggested_size, uv_buf_t *buf) { buf->base = (char*)buffer; buf->len = 65535; } In my imagine, the libuv will work like this in a single thread: system polled --> call allocator --> call uv_recv_cb --> anthoer system polled --> ..., so the memory allocated in uv_alloc_cb will only been used in the uv_recv_cb and will not been overwrite before uv_recv_cb end, it seems safe to use static memory in the loop in such situation, but I don't know whether libuv do it actually like this. And more question if libuv actually work like this: Will it have different behaviour in different platform? Will the behaviour changes in some special situation(like thread-based handler been added to loop)? Thanks! -- You received this message because you are subscribed to the Google Groups "libuv" group. To unsubscribe from this group and stop receiving emails from it, send an email to libuv+unsubscr...@googlegroups.com. To post to this group, send email to libuv@googlegroups.com. Visit this group at https://groups.google.com/group/libuv. For more options, visit https://groups.google.com/d/optout.