Open Source *Game* Programming License

2001-01-18 Thread Henningsen
Do graphics and data files count as "interface definition files"? I really don't know. The general consensus and unopposed practise in the game programming community is that they do not. In any case I would consider it a hole in the GPL if things like essential parts of the user interface (ie

Re: Open Source *Game* Programming License

2001-01-18 Thread Bryan George
Ken Arromdee wrote: On Thu, 18 Jan 2001, Henningsen wrote: If one were to strip off the basic user interface from GPL'd game software and keep that proprietary, that would indeed be a hole. But most game graphics is large world files, and you can run the game software with different

Re: Open Source *Game* Programming License

2001-01-18 Thread Ken Arromdee
On Thu, 18 Jan 2001, Bryan George wrote: Oh, you could make a new world file, but by that reasoning, couldn't I make a program that needs readline, distribute it without readline, and tell the user to make a new readline function? World files are at least as important to a game like

Re: Open Source *Game* Programming License

2001-01-18 Thread Ryan S. Dancey
From: "Henningsen" [EMAIL PROTECTED] The game programming community has another big problem with the GPL: Cheating is much easier when you have the code. Of course, there's another faction in the community who believes that by having the code, work can continuously be done to thwart/foil the