Do graphics and data files count as "interface definition
files"? I really don't know.
The general consensus and unopposed practise in the game programming
community is that they do not.
In any case I would consider it a hole in the GPL if things
like essential parts of the user interface (ie
Ken Arromdee wrote:
On Thu, 18 Jan 2001, Henningsen wrote:
If one were to strip off the basic user interface from GPL'd game software
and keep that proprietary, that would indeed be a hole. But most game
graphics is large world files, and you can run the game software with
different
On Thu, 18 Jan 2001, Bryan George wrote:
Oh, you could make a new world file, but by that reasoning,
couldn't I make a program that needs readline, distribute it without readline,
and tell the user to make a new readline function? World files are at least
as important to a game like
From: "Henningsen" [EMAIL PROTECTED]
The game programming community has another big problem with the GPL:
Cheating is much easier when you have the code.
Of course, there's another faction in the community who believes that by
having the code, work can continuously be done to thwart/foil the
4 matches
Mail list logo