Hi Michael,
> I'm not sure why harming routing nodes is any less of a concern than harming
> the experience of say edge nodes when introducing game-able systems with
> uncertainty over the edge cases. Especially when iteration of that system
> might never lead to a solution we are happy with.
> Therefore, in case of loopholes in the system damages are effectively borne
> by the routing hops, without throwing the whole system down.
I'm not sure why harming routing nodes is any less of a concern than harming
the experience of say edge nodes when introducing game-able systems with