Re: [Lightning-dev] Trampoline Routing

2019-08-08 Thread ZmnSCPxj via Lightning-dev
Good morning fiatjaf, Sent with ProtonMail Secure Email. ‐‐‐ Original Message ‐‐‐ On Friday, August 9, 2019 10:35 AM, fiatjaf wrote: > Ok, here's another question/probably-bad-idea: how feasible is it for these > trampoline nodes to return the route they've calculated somehow to the

Re: [Lightning-dev] Trampoline Routing

2019-08-08 Thread fiatjaf
Ok, here's another question/probably-bad-idea: how feasible is it for these trampoline nodes to return the route they've calculated somehow to the original caller so it can cache the route and use it without trampolines the next time? I don't know if caching routes is a good way improve routing

Re: [Lightning-dev] Improving Lightning Network Pathfinding Latency by Path Splicing and Other Real-Time Strategy Game Techniques

2019-08-08 Thread Rusty Russell
ZmnSCPxj via Lightning-dev writes: >> > Typical quotes suggested that commodity hardware would take 2 seconds to >> > find a route >>   >> Can you provide a reproducible benchmark or further qualify this number (2 >> seconds)? > > No reproducible benchmark. OK, on my digital ocean 2-cpu 4GB ram