On 07/20/2010 09:45 AM, Robin Gareus wrote:
On 07/20/2010 01:06 AM, Louigi Verona wrote:
Hey guys!
Some time ago I have asked someone to look into Kluppe and add a couple of
features.
My request was not ignored and Patrick Shirkey was kind enough to volunteer
to try to help.
However, he
The Key object has a root parameter; that's why middle c is 0. You
can set 0 to be anything you want, just use s.key.root = #. To set
middle C as 60, just do s.key.root = s.key.note2freq(-60).
I'm also in favor of standards, but as my notes can cover a range
bigger than 0-127, and take
On Mon, 2010-07-19 at 20:17 +0100, Folderol wrote:
On Mon, 19 Jul 2010 14:04:24 +0200
Ralf Mardorf ralf.mard...@alice-dsl.net wrote:
On Mon, 2010-07-19 at 01:30 -0400, Tim E. Real wrote:
On July 18, 2010 03:57:06 pm Ralf Mardorf wrote:
A lot of kids wish to have a kill switch for
On 07/20/2010 06:54 PM, Robin Gareus wrote:
On 07/20/2010 09:17 AM, Patrick Shirkey wrote:
On 07/20/2010 09:45 AM, Robin Gareus wrote:
On 07/20/2010 01:06 AM, Louigi Verona wrote:
Hey guys!
Some time ago I have asked someone to look into Kluppe and add a
couple of
On Tue, Jul 20, 2010 at 7:48 AM, Patrick Shirkey
pshir...@boosthardware.com wrote:
A simple approach might be to just set a counter and have the
audio-process count it down (in audio-samples). Once it reaches zero:
play again.
The problem is how to set a counter that doesn't block the rest
On 07/20/2010 01:48 PM, Patrick Shirkey wrote:
On 07/20/2010 06:54 PM, Robin Gareus wrote:
On 07/20/2010 09:17 AM, Patrick Shirkey wrote:
On 07/20/2010 09:45 AM, Robin Gareus wrote:
On 07/20/2010 01:06 AM, Louigi Verona wrote:
Hey guys!
Some time ago I have asked someone
On 07/20/2010 09:51 PM, Paul Davis wrote:
On Tue, Jul 20, 2010 at 7:48 AM, Patrick Shirkey
pshir...@boosthardware.com wrote:
A simple approach might be to just set a counter and have the
audio-process count it down (in audio-samples). Once it reaches zero:
play again.
The
On Tue, Jul 20, 2010 at 8:46 AM, Patrick Shirkey
pshir...@boosthardware.com wrote:
I don't have any problem with counting down using the audio clock but how do
I translate that into seconds/milliseconds set in the ui?
divide or multiply by the sample rate?
On 07/20/2010 02:46 PM, Patrick Shirkey wrote:
On 07/20/2010 09:51 PM, Paul Davis wrote:
On Tue, Jul 20, 2010 at 7:48 AM, Patrick Shirkey
pshir...@boosthardware.com wrote:
A simple approach might be to just set a counter and have the
audio-process count it down (in audio-samples). Once
On 07/20/2010 11:08 PM, Paul Davis wrote:
On Tue, Jul 20, 2010 at 8:46 AM, Patrick Shirkey
pshir...@boosthardware.com wrote:
I don't have any problem with counting down using the audio clock but how do
I translate that into seconds/milliseconds set in the ui?
divide or multiply by
On Wed, Jun 9, 2010 at 9:19 AM, Brett McCoy idragos...@gmail.com wrote:
Both a plugin version and a standalone app would be awesome!
On Wed, Jun 9, 2010 at 9:16 AM, Louigi Verona louigi.ver...@gmail.com
wrote:
A plugin would be nice!
On Wed, Jun 9, 2010 at 5:14 PM, Dave Phillips
Hi all, i'm new to this list.
I'd like to ask some advice about a small multitrack recorder program i
wrote, and have been using for some time. Basically, what it does is to:
- simultaneously capture sound from several consumer-grade soundcards.
- use libsamplerate to stretch the audio streams,
On 07/21/2010 10:24 AM, rom wrote:
Hi all, i'm new to this list.
I'd like to ask some advice about a small multitrack recorder program i
wrote, and have been using for some time. Basically, what it does is to:
- simultaneously capture sound from several consumer-grade soundcards.
- use
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