Re: [Patch] Wait for console to become available, ver 3

2009-04-25 Thread Pavel Machek
Hi!

 Parallelization to improve boot times has been successful enough that race
 conditions now exist between the init_post() open of /dev/console and
 initialization of the console device. When this occurs, opening /dev/console
 fails and any applications inherited from init have no standard in/out/error
 devices. This is expected behavior if no console device is available, but
 quite unfortunate in the case where the console is just a bit slow waking up.
 
 Some buses, such as USB, offer no guarantees about how long it takes to
 discover devices, so there is no reliable way to distinguish between a missing
 console and a slow one.  The pragmatic approach taken in this patch is to
 wait for a while to see if a console shows up, and just go on if it doesn't.
 The default delay is 1000 msec (1 second).
 
 There are two new command line parameters:
 consolewait   Wait forever for a console to be registered
 consoledelay=msec Use the given number of milliseconds as the delay
   interval instead of the default

Could you use rootfsdelay for this? Root needs to be mounted for init
to run, so...?
Pavel

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Re: [Patch] Wait for console to become available, ver 3

2009-04-20 Thread Andrew Morton
On Fri, 17 Apr 2009 14:31:48 -0700
David VomLehn dvoml...@cisco.com wrote:

 Parallelization to improve boot times has been successful enough that race
 conditions now exist between the init_post() open of /dev/console and
 initialization of the console device. When this occurs, opening /dev/console
 fails and any applications inherited from init have no standard in/out/error
 devices. This is expected behavior if no console device is available, but
 quite unfortunate in the case where the console is just a bit slow waking up.
 
 Some buses, such as USB, offer no guarantees about how long it takes to
 discover devices, so there is no reliable way to distinguish between a missing
 console and a slow one.  The pragmatic approach taken in this patch is to
 wait for a while to see if a console shows up, and just go on if it doesn't.
 The default delay is 1000 msec (1 second).
 
 There are two new command line parameters:
 consolewait   Wait forever for a console to be registered
 consoledelay=msec Use the given number of milliseconds as the delay
   interval instead of the default

This is all pretty nasty, isn't it?

Let's step back for a bit from any implementation and ask what is the
ideal behaviour?  I think it's one of

a) we permit init_post()'s open() to succeed.  Console output is
   buffered by the kernel (could be in the printk log_buf).  When the
   initial console is eventually registered, we flush all the queued
   characters into it.

b) we block in init_post(), waiting for the initial console to
   become available.

I think b) is better.  Simpler, safer, less likely for information loss
if the kernel were to crash in that delay window.

Am I right?  Did I miss any options?

If we want b) then how to do it?

One possibility: the initcalls have been completed when init_post() is
called.  How about: if one of those initcalls will be asynchronously
registering a console, it should inform the console layer about this. 
It should call the new i_will_be_adding_a_console_soon() function
within its initcall.  The console subsystem will remember this, and we
can cause init_post() to block until that registration has occurred.

We'll need to be able to handle errors, and we'll need to be able to
handle the case where the initcall function isn't sure whether or not
it will be registering a console.  So there will also need to be an
oops_im_not_adding_a_console_after_all() function, which will withdraw
the effects of i_will_be_adding_a_console_soon().

Which means that i_will_be_adding_a_console_soon() will need to return
a handle for the oops_im_not_adding_a_console_after_all() caller to
pass.

If init_post() is currently blocked awaiting the arrival of the
console, oops_im_not_adding_a_console_after_all() will unblock
init_post() if there are no more potential console registrations
pending, and inti_post()'s attempt to open a console will fail.


Or something like that?
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Re: [Patch] Wait for console to become available, ver 3

2009-04-20 Thread Alan Stern
On Mon, 20 Apr 2009, Andrew Morton wrote:

 If we want b) then how to do it?
 
 One possibility: the initcalls have been completed when init_post() is
 called.  How about: if one of those initcalls will be asynchronously
 registering a console, it should inform the console layer about this. 
 It should call the new i_will_be_adding_a_console_soon() function
 within its initcall.  The console subsystem will remember this, and we
 can cause init_post() to block until that registration has occurred.
 
 We'll need to be able to handle errors, and we'll need to be able to
 handle the case where the initcall function isn't sure whether or not
 it will be registering a console.  So there will also need to be an
 oops_im_not_adding_a_console_after_all() function, which will withdraw
 the effects of i_will_be_adding_a_console_soon().
 
 Which means that i_will_be_adding_a_console_soon() will need to return
 a handle for the oops_im_not_adding_a_console_after_all() caller to
 pass.
 
 If init_post() is currently blocked awaiting the arrival of the
 console, oops_im_not_adding_a_console_after_all() will unblock
 init_post() if there are no more potential console registrations
 pending, and inti_post()'s attempt to open a console will fail.
 
 
 Or something like that?

What if a subsystem simply doesn't know in advance whether or not it's 
going to register a console?  Or doesn't know when it has finished 
probing all devices (since a new device could be plugged in at any 
time)?

Not to mention that this scheme appears more complicated than the one 
it's intended to replace... although it doesn't have any boot-line 
parameters.

Personally, I'm in favor of adding a boot parameter.  Things could be 
simplified slightly by treating a negative value (or a missing value) 
as indicating an infinite timeout; then only one new parameter would be 
needed instead of two.

Alan Stern

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Re: [Patch] Wait for console to become available, ver 3

2009-04-20 Thread Andrew Morton
On Mon, 20 Apr 2009 17:51:16 -0400 (EDT)
Alan Stern st...@rowland.harvard.edu wrote:

 On Mon, 20 Apr 2009, Andrew Morton wrote:
 
  If we want b) then how to do it?
  
  One possibility: the initcalls have been completed when init_post() is
  called.  How about: if one of those initcalls will be asynchronously
  registering a console, it should inform the console layer about this. 
  It should call the new i_will_be_adding_a_console_soon() function
  within its initcall.  The console subsystem will remember this, and we
  can cause init_post() to block until that registration has occurred.
  
  We'll need to be able to handle errors, and we'll need to be able to
  handle the case where the initcall function isn't sure whether or not
  it will be registering a console.  So there will also need to be an
  oops_im_not_adding_a_console_after_all() function, which will withdraw
  the effects of i_will_be_adding_a_console_soon().
  
  Which means that i_will_be_adding_a_console_soon() will need to return
  a handle for the oops_im_not_adding_a_console_after_all() caller to
  pass.
  
  If init_post() is currently blocked awaiting the arrival of the
  console, oops_im_not_adding_a_console_after_all() will unblock
  init_post() if there are no more potential console registrations
  pending, and inti_post()'s attempt to open a console will fail.
  
  
  Or something like that?
 
 What if a subsystem simply doesn't know in advance whether or not it's 
 going to register a console?  Or doesn't know when it has finished 
 probing all devices (since a new device could be plugged in at any 
 time)?

Fix it.  It's trivial to make a sub-driver call back into a higher
layer to tell it that it registered a console.  Or just do the
i_will_be_adding_a_console_soon()/oops_im_not_adding_a_console_after_all()
calls from the layer which _does_ know.

 Not to mention that this scheme appears more complicated than the one 
 it's intended to replace... although it doesn't have any boot-line 
 parameters.

It isn't very complicated.

Yes, a boot parameter is simple to inplement.  But it's ghastly from
a usability POV.  Especially if you care about boot times.  For how
long do you delay?  The user has to experiment with different delays
until he finds the magic number.  Then he adds 10% and waits for the
inevitable failure reports to come in.

It's much better to just get it right, even if that makes it more
complex.


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Re: [Patch] Wait for console to become available, ver 3

2009-04-20 Thread David VomLehn
 Personally, I'm in favor of adding a boot parameter.  Things could be 
 simplified slightly by treating a negative value (or a missing value) 
 as indicating an infinite timeout; then only one new parameter would be 
 needed instead of two.

I'm allergic to the idea of a user interface using negative one to mean
infinity. It's an bizzare idea that makes sense only to programming
wankers. Such as ourselves. Having a missing value mean infinitity is a
not whole lot better.

I do agree with the idea of adding one boot parameter rather than two. How
about keeping the consoledelay parameter, but allow it to either take a
string, such as forever, or an integer, which is the number of milliseconds
to delay?  I think that will make sense to a lot more people.

Note that, as far as the implementation goes, using a -1 to mean an infinite
wait may very well make sense. I just don't think it makes sense where decent
people can see it.
--
David VomLehn
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Re: [Patch] Wait for console to become available, ver 3

2009-04-20 Thread David VomLehn
On Mon, Apr 20, 2009 at 03:14:00PM -0700, Andrew Morton wrote:
 On Mon, 20 Apr 2009 17:51:16 -0400 (EDT)
 Alan Stern st...@rowland.harvard.edu wrote:
...
  What if a subsystem simply doesn't know in advance whether or not it's 
  going to register a console?  Or doesn't know when it has finished 
  probing all devices (since a new device could be plugged in at any 
  time)?
 
 Fix it.  It's trivial to make a sub-driver call back into a higher
 layer to tell it that it registered a console.  Or just do the
 i_will_be_adding_a_console_soon()/oops_im_not_adding_a_console_after_all()
 calls from the layer which _does_ know.

In the case of the console, we already have register_console(), which is
what I'm using. I think your proposal will require adding code all over
the place. And buses such as USB simply have no way of knowing whether they
are done enumerating devices. A new device could take hours to come on line.

 Yes, a boot parameter is simple to inplement.  But it's ghastly from
 a usability POV.  Especially if you care about boot times.  For how
 long do you delay?  The user has to experiment with different delays
 until he finds the magic number.  Then he adds 10% and waits for the
 inevitable failure reports to come in.
 
 It's much better to just get it right, even if that makes it more
 complex.

With USB, you just can't *ever* get it right. There is no limit on how
long a device has to tell you its there. I wish this weren't the case,
but our good friends in the USB world tell us that we have been lucky
to have had USB consoles work as long as they have.
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Re: [Patch] Wait for console to become available, ver 3

2009-04-20 Thread Andrew Morton
On Mon, 20 Apr 2009 15:35:00 -0700
David VomLehn dvoml...@cisco.com wrote:

 On Mon, Apr 20, 2009 at 03:14:00PM -0700, Andrew Morton wrote:
  On Mon, 20 Apr 2009 17:51:16 -0400 (EDT)
  Alan Stern st...@rowland.harvard.edu wrote:
 ...
   What if a subsystem simply doesn't know in advance whether or not it's 
   going to register a console?  Or doesn't know when it has finished 
   probing all devices (since a new device could be plugged in at any 
   time)?
  
  Fix it.  It's trivial to make a sub-driver call back into a higher
  layer to tell it that it registered a console.  Or just do the
  i_will_be_adding_a_console_soon()/oops_im_not_adding_a_console_after_all()
  calls from the layer which _does_ know.
 
 In the case of the console, we already have register_console(), which is
 what I'm using. I think your proposal will require adding code all over
 the place. And buses such as USB simply have no way of knowing whether they
 are done enumerating devices. A new device could take hours to come on line.

Add a timeout parameter to i_will_be_adding_a_console_soon().  (This
means that the how-long-to-wait-for policy is probably ahrd-coded into
the kernel which might be a problem).

  Yes, a boot parameter is simple to inplement.  But it's ghastly from
  a usability POV.  Especially if you care about boot times.  For how
  long do you delay?  The user has to experiment with different delays
  until he finds the magic number.  Then he adds 10% and waits for the
  inevitable failure reports to come in.
  
  It's much better to just get it right, even if that makes it more
  complex.
 
 With USB, you just can't *ever* get it right. There is no limit on how
 long a device has to tell you its there. I wish this weren't the case,
 but our good friends in the USB world tell us that we have been lucky
 to have had USB consoles work as long as they have.

Sigh, OK, I appreciate the problem better.  But the proposed solution
is really quite fragile.  I expect that it will only prove usable in
highly controlled hardware setups.

Is my option a) any use?
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Re: [Patch] Wait for console to become available, ver 3

2009-04-20 Thread Greg KH
On Mon, Apr 20, 2009 at 03:35:00PM -0700, David VomLehn wrote:
 With USB, you just can't *ever* get it right. There is no limit on how
 long a device has to tell you its there. I wish this weren't the case,
 but our good friends in the USB world tell us that we have been lucky
 to have had USB consoles work as long as they have.

Lucky?  You all are _more_ than lucky.  USB consoles was a bad hack
written on a drunken dare.  I'm still constantly amazed that the thing
even works at all, let alone the fact that people are actually using it :)

The things I agree to over beers, you would think I would learn...

thanks,

greg k-h
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Re: [Patch] Wait for console to become available, ver 3

2009-04-17 Thread H. Peter Anvin

David VomLehn wrote:
 

+   consoledelay=mS [KNL] Wait up to mS milliseconds for the a preferred
+   console to be registered, then continue. Useful for
+   systems where a console may not be plugged in, such as
+   for USB serial devices.
+


Pet peeve:

The symbol for millisecond is ms.  mS is a unit of conductance, 
millisiemens.


-hpa
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