For years I been waiting to get the same Windows gaming experience from
Linux.Sadly the gap is just get wider over time and I don't think the
increase will reverse it self in the coming years.
Lucky us technology change rapidly and my expectation is that in the coming
years gaming / application
Linux game experience is affected a lot by the lack of normal graphic API
(It seems not serious engine uses opengl, even less use opengl shader
language.) Drivers for most card work slowly on linux. With the exception of
the closed source NVidia drivers.
Beside that Linux is also really lacking on
Shlomi
Excellent analysis. Right on.
I will add one more point from personal experience. People buy games with
their eyes. A couple years ago I was experimenting with Croquet and Small
Talk (both OSS tools) for a virtual world application and I had the
opportunity to learn more about Microsoft
On Friday, 18 בSeptember 2009 16:50:38 Shlomi Fish wrote:
Since a typical game nowadays costs a lot of money to develop, and requires
the collaboration of many people, it seems unlikely that we will see many
open-source games that are up-to-par with commercial offerings.
Rubbish.
I can
Hi Oron!
On Saturday 19 September 2009 10:54:41 Oron Peled wrote:
On Friday, 18 בSeptember 2009 16:50:38 Shlomi Fish wrote:
P.S: Shlomi, you've started debating by cross-posting to 3-4 large
mailing lists.
Cut it out! If you cannot choose the right mailing list for a
post,
Hi all!
Someone emailed me in private and said that you don't want to mention open
source gaming. It's a sad joke. and other stuff like that. I'd like to
mention some reasons for why I think this is largely the case.
Reason: Proprietary Games are OK.
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If you