Re: [PATCH] Framebuffer: Consolidated cleanup of pvr2fb.c for Sega Dreamcast

2007-07-30 Thread Antonino A. Daplas
On Tue, 2007-07-31 at 04:48 +0900, Paul Mundt wrote: > On Sun, Jul 29, 2007 at 01:39:51AM +0100, Adrian McMenamin wrote: > This looks fine to me in any event. I can either wrap this up in my tree > or Tony can include it with his next set of updates if he has any other > concerns. Thanks, Adrian.

Re: [PATCH] Framebuffer: Consolidated cleanup of pvr2fb.c for Sega Dreamcast

2007-07-30 Thread Paul Mundt
On Sun, Jul 29, 2007 at 01:39:51AM +0100, Adrian McMenamin wrote: > This patch consolidates your earlier patch, some cleanup of the > documentation and, crucially, some better handling of the pvr2 > registers based on more up to date information. > > Testing shows that it seems to work pretty well

Re: [PATCH] Framebuffer: Consolidated cleanup of pvr2fb.c for Sega Dreamcast

2007-07-28 Thread Adrian McMenamin
On 29/07/07, Adrian McMenamin <[EMAIL PROTECTED]> wrote: > Tony, > > Second time attempt at this and a much better job I think. > Sorry, given I've jsut said this *does* work at 24bpp and 32bpp I'd better clean up the Documentation patch,,, diff --git a/Documentation/fb/pvr2fb.txt b/Documentation/f

[PATCH] Framebuffer: Consolidated cleanup of pvr2fb.c for Sega Dreamcast

2007-07-28 Thread Adrian McMenamin
Tony, Second time attempt at this and a much better job I think. This patch consolidates your earlier patch, some cleanup of the documentation and, crucially, some better handling of the pvr2 registers based on more up to date information. Testing shows that it seems to work pretty well at 16bpp