On Mon, Dec 05, 2016 at 04:55:47PM -0800, Matt Turner wrote:
> On Sat, Dec 3, 2016 at 1:52 AM, Jani Nikula
> wrote:
> > On Sat, 03 Dec 2016, Matt Turner wrote:
> >> From these instructions, users assume that /sys/class/drm/card0/error
> >>
On Mon, Dec 05, 2016 at 04:55:47PM -0800, Matt Turner wrote:
> On Sat, Dec 3, 2016 at 1:52 AM, Jani Nikula
> wrote:
> > On Sat, 03 Dec 2016, Matt Turner wrote:
> >> From these instructions, users assume that /sys/class/drm/card0/error
> >> contains all the information a developer needs to
On Sat, Dec 3, 2016 at 1:52 AM, Jani Nikula wrote:
> On Sat, 03 Dec 2016, Matt Turner wrote:
>> From these instructions, users assume that /sys/class/drm/card0/error
>> contains all the information a developer needs to diagnose and fix a GPU
>>
On Sat, Dec 3, 2016 at 1:52 AM, Jani Nikula wrote:
> On Sat, 03 Dec 2016, Matt Turner wrote:
>> From these instructions, users assume that /sys/class/drm/card0/error
>> contains all the information a developer needs to diagnose and fix a GPU
>> hang.
>>
>> In fact it doesn't, and we have no
On Sat, 03 Dec 2016, Matt Turner wrote:
> From these instructions, users assume that /sys/class/drm/card0/error
> contains all the information a developer needs to diagnose and fix a GPU
> hang.
>
> In fact it doesn't, and we have no tools for solving them (other than
>
On Sat, 03 Dec 2016, Matt Turner wrote:
> From these instructions, users assume that /sys/class/drm/card0/error
> contains all the information a developer needs to diagnose and fix a GPU
> hang.
>
> In fact it doesn't, and we have no tools for solving them (other than
> stabbing in the dark).
On Fri, Dec 02, 2016 at 05:03:05PM -0800, Matt Turner wrote:
> From these instructions, users assume that /sys/class/drm/card0/error
> contains all the information a developer needs to diagnose and fix a GPU
> hang.
>
> In fact it doesn't, and we have no tools for solving them (other than
>
On Fri, Dec 02, 2016 at 05:03:05PM -0800, Matt Turner wrote:
> From these instructions, users assume that /sys/class/drm/card0/error
> contains all the information a developer needs to diagnose and fix a GPU
> hang.
>
> In fact it doesn't, and we have no tools for solving them (other than
>
On Fri, Dec 2, 2016 at 5:03 PM, Matt Turner wrote:
> From these instructions, users assume that /sys/class/drm/card0/error
> contains all the information a developer needs to diagnose and fix a GPU
> hang.
>
> In fact it doesn't, and we have no tools for solving them (other
On Fri, Dec 2, 2016 at 5:03 PM, Matt Turner wrote:
> From these instructions, users assume that /sys/class/drm/card0/error
> contains all the information a developer needs to diagnose and fix a GPU
> hang.
>
> In fact it doesn't, and we have no tools for solving them (other than
> stabbing in the
>From these instructions, users assume that /sys/class/drm/card0/error
contains all the information a developer needs to diagnose and fix a GPU
hang.
In fact it doesn't, and we have no tools for solving them (other than
stabbing in the dark). Most of the time the error state itself isn't
even
>From these instructions, users assume that /sys/class/drm/card0/error
contains all the information a developer needs to diagnose and fix a GPU
hang.
In fact it doesn't, and we have no tools for solving them (other than
stabbing in the dark). Most of the time the error state itself isn't
even
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