From: Jonas Pfeil
Add support for threaded fragment shaders. The validation code checks
for thread switch signals and ensures that the registers of the other
thread are not touched, and that our clamps are not live across thread
switches. It also checks that the threading
From: Jonas Pfeil
Add support for threaded fragment shaders. The validation code checks
for thread switch signals and ensures that the registers of the other
thread are not touched, and that our clamps are not live across thread
switches. It also checks that the threading and branching
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