Re: [PATCH 1/7] aoe: improve handling of misbehaving network paths

2012-12-06 Thread Ed Cashin
On Dec 4, 2012, at 6:39 PM, Andrew Morton wrote: > On Mon, 3 Dec 2012 20:40:55 -0500 > Ed Cashin wrote: ... >> +static void >> +ata_rw_frameinit(struct frame *f) >> +{ >> +struct aoetgt *t; >> +struct aoe_hdr *h; >> +struct aoe_atahdr *ah; >> +struct sk_buff *skb; >> +char wri

Re: [PATCH 1/7] aoe: improve handling of misbehaving network paths

2012-12-04 Thread Andrew Morton
On Mon, 3 Dec 2012 20:40:55 -0500 Ed Cashin wrote: > An AoE target can have multiple network ports used for AoE, and > in the aoe driver, those are tracked by the aoetgt struct. These > changes allow the aoe driver to handle network paths, or aoetgts, > that are not working well, compared to the

[PATCH 1/7] aoe: improve handling of misbehaving network paths

2012-12-03 Thread Ed Cashin
An AoE target can have multiple network ports used for AoE, and in the aoe driver, those are tracked by the aoetgt struct. These changes allow the aoe driver to handle network paths, or aoetgts, that are not working well, compared to the others. Paths that do not get responses despite the retrans