Eric W. Biederman wrote:
Because we do not reserve space for the pci-x and pci-e state in struct
pci dev we need to dynamically allocate it. However because we need
to support restore being called multiple times after a single save
it is never safe to free the buffers we have allocated to hold
Eric W. Biederman wrote:
Because we do not reserve space for the pci-x and pci-e state in struct
pci dev we need to dynamically allocate it. However because we need
to support restore being called multiple times after a single save
it is never safe to free the buffers we have allocated to hold
Because we do not reserve space for the pci-x and pci-e state in struct
pci dev we need to dynamically allocate it. However because we need
to support restore being called multiple times after a single save
it is never safe to free the buffers we have allocated to hold the
state.
So this patch
Because we do not reserve space for the pci-x and pci-e state in struct
pci dev we need to dynamically allocate it. However because we need
to support restore being called multiple times after a single save
it is never safe to free the buffers we have allocated to hold the
state.
So this patch
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