Hi
On Tue, Jul 9, 2013 at 11:02 PM, Stephen Warren wrote:
> On 07/04/2013 06:25 AM, David Herrmann wrote:
>> Hi
>>
>> This series changes the way we handle firmware framebuffers on x86 systems.
>> On
>> other architectures the recently introduced "simple-framebuffer"
>> platform-devices provide
Hi
On Tue, Jul 9, 2013 at 11:02 PM, Stephen Warren swar...@wwwdotorg.org wrote:
On 07/04/2013 06:25 AM, David Herrmann wrote:
Hi
This series changes the way we handle firmware framebuffers on x86 systems.
On
other architectures the recently introduced simple-framebuffer
platform-devices
On 07/04/2013 06:25 AM, David Herrmann wrote:
> Hi
>
> This series changes the way we handle firmware framebuffers on x86 systems. On
> other architectures the recently introduced "simple-framebuffer"
> platform-devices provide a sane and proper way to handle firmware
> framebuffers.
> So why
On 07/04/2013 06:25 AM, David Herrmann wrote:
Hi
This series changes the way we handle firmware framebuffers on x86 systems. On
other architectures the recently introduced simple-framebuffer
platform-devices provide a sane and proper way to handle firmware
framebuffers.
So why not use it
Hi
On Thu, Jul 4, 2013 at 7:48 PM, H. Peter Anvin wrote:
> On 07/04/2013 05:25 AM, David Herrmann wrote:
>>
>> - What FB formats are common on x86 that we should add to
>> SIMPLEFB_FORMATS?
>> (other than ARGB/XRGB32)
>
>
> The common pixel formats on x86 are:
>
> - Palettized 4-bit planar
Hi
On Thu, Jul 4, 2013 at 7:48 PM, H. Peter Anvin h...@zytor.com wrote:
On 07/04/2013 05:25 AM, David Herrmann wrote:
- What FB formats are common on x86 that we should add to
SIMPLEFB_FORMATS?
(other than ARGB/XRGB32)
The common pixel formats on x86 are:
- Palettized 4-bit planar
On 07/04/2013 05:25 AM, David Herrmann wrote:
- What FB formats are common on x86 that we should add to SIMPLEFB_FORMATS?
(other than ARGB/XRGB32)
The common pixel formats on x86 are:
- Palettized 4-bit planar (bigendian, i.e. MSB to the left)
- Palettized 8-bit packed (one byte per
Hi
This series changes the way we handle firmware framebuffers on x86 systems. On
other architectures the recently introduced "simple-framebuffer"
platform-devices provide a sane and proper way to handle firmware framebuffers.
So why not use it on x86, too?
This series adds x86 setup code to
Hi
This series changes the way we handle firmware framebuffers on x86 systems. On
other architectures the recently introduced simple-framebuffer
platform-devices provide a sane and proper way to handle firmware framebuffers.
So why not use it on x86, too?
This series adds x86 setup code to
On 07/04/2013 05:25 AM, David Herrmann wrote:
- What FB formats are common on x86 that we should add to SIMPLEFB_FORMATS?
(other than ARGB/XRGB32)
The common pixel formats on x86 are:
- Palettized 4-bit planar (bigendian, i.e. MSB to the left)
- Palettized 8-bit packed (one byte per
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