Vinod Koul writes:
>> Hi Vinod,
>>
>> Is this serie good for you or do you have remaining comments to be addressed
>> ?
>
> Hi Robert,
>
> This series looks good, but I am afraid we are very close to merge window I
> would like this to be deffered to next one for more stabililty tests and
>
Vinod Koul writes:
>> Hi Vinod,
>>
>> Is this serie good for you or do you have remaining comments to be addressed
>> ?
>
> Hi Robert,
>
> This series looks good, but I am afraid we are very close to merge window I
> would like this to be deffered to next one for more
On Sat, Oct 24, 2015 at 11:57:53AM +0200, Robert Jarzmik wrote:
> Robert Jarzmik writes:
>
> > This patch attempts to enhance the case of a transfer submitted multiple
> > times, and where the cost of creating the descriptors chain is not
> > negligible.
> >
> > This happens with big video
On Sat, Oct 24, 2015 at 11:57:53AM +0200, Robert Jarzmik wrote:
> Robert Jarzmik writes:
>
> > This patch attempts to enhance the case of a transfer submitted multiple
> > times, and where the cost of creating the descriptors chain is not
> > negligible.
> >
> > This
Robert Jarzmik writes:
> This patch attempts to enhance the case of a transfer submitted multiple
> times, and where the cost of creating the descriptors chain is not
> negligible.
>
> This happens with big video buffers (several megabytes, ie. several
> thousands of linked descriptors in one
Robert Jarzmik writes:
> This patch attempts to enhance the case of a transfer submitted multiple
> times, and where the cost of creating the descriptors chain is not
> negligible.
>
> This happens with big video buffers (several megabytes, ie. several
> thousands of
This patch attempts to enhance the case of a transfer submitted multiple
times, and where the cost of creating the descriptors chain is not
negligible.
This happens with big video buffers (several megabytes, ie. several
thousands of linked descriptors in one scatter-gather list). In these
cases,
This patch attempts to enhance the case of a transfer submitted multiple
times, and where the cost of creating the descriptors chain is not
negligible.
This happens with big video buffers (several megabytes, ie. several
thousands of linked descriptors in one scatter-gather list). In these
cases,
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