[PATCH v2 7/9] drm/vc4: Add support for drawing 3D frames.

2015-12-08 Thread Eric Anholt
The user submission is basically a pointer to a command list and a pointer to uniforms. We copy those in to the kernel, validate and relocate them, and store the result in a GPU BO which we queue for execution. Signed-off-by: Eric Anholt --- v2: Drop support for NV shader recs (not necessary

[PATCH v2 7/9] drm/vc4: Add support for drawing 3D frames.

2015-12-08 Thread Eric Anholt
The user submission is basically a pointer to a command list and a pointer to uniforms. We copy those in to the kernel, validate and relocate them, and store the result in a GPU BO which we queue for execution. Signed-off-by: Eric Anholt --- v2: Drop support for NV shader recs