Re: [PATCH v2 0/8] klp-convert

2019-04-04 Thread Joe Lawrence
On 4/4/19 7:49 AM, Miroslav Benes wrote: BTW, something I *just* noticed when putting together that toy out-of-tree module to test out multi-object livepatch modules is that we aren't considering out-of-tree symbols in Symbols.list. Perhaps we can save that for v4 or beyond, but maybe we

Re: [PATCH v2 0/8] klp-convert

2019-04-04 Thread Miroslav Benes
> BTW, something I *just* noticed when putting together that toy out-of-tree > module to test out multi-object livepatch modules is that we aren't > considering out-of-tree symbols in Symbols.list. > > Perhaps we can save that for v4 or beyond, but maybe we want to re-arrange the > klp-convert

Re: [PATCH v2 0/8] klp-convert

2019-03-26 Thread Joe Lawrence
On 3/26/19 4:18 PM, Joao Moreira wrote: On 3/18/19 4:18 PM, Joe Lawrence wrote: On Fri, Mar 01, 2019 at 11:13:05AM -0300, Joao Moreira wrote: Livepatches may use symbols which are not contained in its own scope, and, because of that, may end up compiled with relocations that will only be

Re: [PATCH v2 0/8] klp-convert

2019-03-26 Thread Joao Moreira
On 3/18/19 4:18 PM, Joe Lawrence wrote: On Fri, Mar 01, 2019 at 11:13:05AM -0300, Joao Moreira wrote: Livepatches may use symbols which are not contained in its own scope, and, because of that, may end up compiled with relocations that will only be resolved during module load. Yet, when the

Re: [PATCH v2 0/8] klp-convert

2019-03-18 Thread Joe Lawrence
On Fri, Mar 01, 2019 at 11:13:05AM -0300, Joao Moreira wrote: > Livepatches may use symbols which are not contained in its own scope, > and, because of that, may end up compiled with relocations that will > only be resolved during module load. Yet, when the referenced symbols are > not exported,