Re: Fund Management.

2005-09-07 Thread Patrick McFarland
On Wednesday 07 September 2005 08:34 pm, Mr. Liam Johnson wrote:
> Dear Sir,
>
> Please accept my sincere apologies if my email does not meet
> your business or personal ethics.

Apology accepted.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: Initramfs and TMPFS!

2005-08-27 Thread Patrick McFarland
On Saturday 27 August 2005 07:41 pm, Alistair John Strachan wrote:
> No offence Chris, but not everybody under 25 is an asshole.

Get real. We have two things colliding here:
1) People in the FOSS community often are assholes
2) People under 25 often are assholes

... ergo, people in the FOSS community and under 25 are an impossibly vast 
majority of assholes. I, for one, welcome our new 25 year old FOSS overlords.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: Initramfs and TMPFS!

2005-08-27 Thread Patrick McFarland
On Saturday 27 August 2005 06:45 pm, Kent Robotti wrote:
> Are you satisfied ass?

... said the troll.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: Kernel/Box Freezes Under Kernel 2.6.12.5

2005-08-26 Thread Patrick McFarland
On Friday 26 August 2005 05:36 pm, Justin Piszcz wrote:
> 2- ATA/133 Maxtor (ATA/Promise Controller)

Make sure its actually the kernel and not that controller. Go find another 
identical one and test with it.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: Petition for gas grices

2005-08-25 Thread Patrick McFarland
On Thursday 25 August 2005 02:44 pm, Lee Revell wrote:
> Take the fucking bus, ride a bike, or just fucking move closer to work.
> What ever gave all you people the idea that driving 50 miles each way to
> work was sustainable in the first place?  I can't believe how many
> otherwise rational people have a gigantic blind spot for this.

Or get a hybird vehicle. IMHO its seriously worth it. Doing 50mpg+ would be 
cheap even if gas is $5 per gallon (predicted price for 2006). Better than 
the 3mpg SUV mechanical whales everyone drives around. Costs like $90 to fill 
the tank, and you have to fill the tank just going up the road to get a loaf 
of bread.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: 2.6.12.5: P4 2.0GHz detected as 2.6GHz?

2005-08-19 Thread Patrick McFarland
On Friday 19 August 2005 05:37 am, Martin Zwickel wrote:
> Did someone overclock our router or is this a misdetection?

> Detected 2655.765 MHz processor.

> CPU: Intel(R) Celeron(R) CPU 2.00GHz stepping 07

> model name  : Intel(R) Celeron(R) CPU 2.00GHz

> cpu MHz : 2655.765

I bet its overclocked.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: **SPAM** [PATCH 3/3] usb gadget driver for MQ11xx graphics chip

2005-08-04 Thread Patrick McFarland
On Wednesday 03 August 2005 05:49 pm, Nick Sillik wrote:
> Michael Krufky wrote:
> > [EMAIL PROTECTED] wrote:
> >
> > The email subject. "Re: **SPAM** [PATCH 3/3] usb gadget driver for
> > MQ11xx graphics chip" ... Was that an accident, or did my email server
> > take over my headers?  (i'm not running any spam filering software or
> > anything)
> >
> > If this happened on your end, you might want to re-send that one...
> > Some email clients automatically filter messages containing "**SPAM**"
> > in subject line.
>
> Nope, isn't on your end. I'm seeing them too. I thought my mailserver
> had gone off its rocker. I'm glad to know that others are seeing this.

I see it too. Looks like maybe his ISP filters outgoing mail with their 
anti-spam stuff?

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: Regarding KDB for REDHAT9.0

2005-07-17 Thread Patrick McFarland
On Monday 18 July 2005 01:59 am, Subbu's retarded company wrote:
>SASKEN BUSINESS DISCLAIMER
> This message may contain confidential, proprietary or legally Privileged
> information. In case you are not the original intended Recipient of the
> message, you must not, directly or indirectly, use, Disclose, distribute,
> print, or copy any part of this message and you are requested to delete it
> and inform the sender. Any views expressed in this message are those of the
> individual sender unless otherwise stated. Nothing contained in this
> message shall be construed as an offer or acceptance of any offer by Sasken
> Communication Technologies Limited ("Sasken") unless sent with that express
> intent and with due authority of Sasken. Sasken has taken enough
> precautions to prevent the spread of viruses. However the company accepts
> no liability for any damage caused by any virus transmitted by this email -

Isn't there any way to sue Sasken into the ground for indirectly spamming a 
high traffic mailing list?

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-04-20 Thread Patrick McFarland
On Wednesday 20 April 2005 10:29 pm, Dmitry Torokhov wrote:
> Ok... I know that sidewinder needs its timeouts increased to about 6ms to
> work with 2.6. Have you tried OSS driver - to make sure that layer above
> the soundcard works?

Well, thats what I've been thinking thats screwing me. Because I've been using 
ALSA since my 2.4.x days (I switched over to 2.6 and 2.6.1), and I know my 
analog joystick works with ALSA and 2.6 (I just don't know when the bug 
appeared) and I've also upgraded my ALSA userland over the years. Infact, I'm 
almost convinced that the ALSA userland is causing the bug.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-04-20 Thread Patrick McFarland
On Wednesday 20 April 2005 10:12 pm, Dmitry Torokhov wrote:
> On Wednesday 20 April 2005 20:42, Patrick McFarland wrote:
> > On Wednesday 20 April 2005 12:47 am, Patrick McFarland wrote:
> > > I just tested 2.6.6, it seems to be broken too. I wonder if this
> > > actually is a kernel issue, I should have found a working kernel by
> > > now. I'll continue to 2.6.5.
> >
> > I just tried 2.6.5 and 2.6.4. No go. Only 3 kernels left.
>
> Are you testing with sidewinder?

I test both my analog and sidewinders. Not that it matters, my analog is the 
one I had first, I only got the sidewinder recently.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-04-20 Thread Patrick McFarland
On Wednesday 20 April 2005 12:47 am, Patrick McFarland wrote:
> I just tested 2.6.6, it seems to be broken too. I wonder if this actually
> is a kernel issue, I should have found a working kernel by now. I'll
> continue to 2.6.5.

I just tried 2.6.5 and 2.6.4. No go. Only 3 kernels left.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: Linux 2.6.12-rc3

2005-04-20 Thread Patrick McFarland
On Wednesday 20 April 2005 09:09 pm, Alejandro Bonilla wrote:
> Why is kb not used anymore? What happened?

Linus decided that keyboards are out, and voice activation is in. Remember to 
use a high quality microphone!

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-04-19 Thread Patrick McFarland
On Thursday 14 April 2005 09:18 pm, Patrick McFarland wrote:
> I haven't tested 2.6.6 yet, but 2.6.12-rc2-mm3 is broken too.

I just tested 2.6.6, it seems to be broken too. I wonder if this actually is a 
kernel issue, I should have found a working kernel by now. I'll continue to 
2.6.5.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-04-14 Thread Patrick McFarland
On Thursday 14 April 2005 09:26 pm, Lee Revell wrote:
> On Thu, 2005-04-14 at 21:18 -0400, Patrick McFarland wrote:
> > On Thursday 07 April 2005 07:17 am, Patrick McFarland wrote:
> > > Nope, 2.6.7 is also fubar. Now to 2.6.6.
> >
> > I haven't tested 2.6.6 yet, but 2.6.12-rc2-mm3 is broken too.
>
> There's no point in testing newer kernels if you have yet to find an old
> 2.6 kernel where it works.

I didn't explicitly test it. I just updated my usual running kernel, and it 
just happens that it didn't magically start working again.

> Do you have any evidence that it ever worked with ALSA?  I suspect it's
> always been broken, and that 2.6.8 or 2.6.9 system you referred to was
> using the OSS driver.

Nope, I haven't used OSS in a very very very very long time. Back when I used 
2.4 (which ended when 2.6.1 was released) I used ALSA.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-04-14 Thread Patrick McFarland
On Thursday 07 April 2005 07:17 am, Patrick McFarland wrote:
> Nope, 2.6.7 is also fubar. Now to 2.6.6.

I haven't tested 2.6.6 yet, but 2.6.12-rc2-mm3 is broken too.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: [patch 198/198] md: remove a number of misleading calls to MD_BUG

2005-04-13 Thread Patrick McFarland
On Tuesday 12 April 2005 06:33 am, [EMAIL PROTECTED] wrote:
> Ginormous patch of sudden death and complete destruction.

I would like to give you the Longest Patch on LKML Ever Award, for this 198 
part monstrosity.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: snd-ens1371 (alsa) & joystick woes

2005-04-12 Thread Patrick McFarland
On Tuesday 12 April 2005 07:10 am, Guillaume Chazarain wrote:
> Hi,
>
>  From 2.6.11 to 2.6.12-rc2, there are some changes in the joystick
> behaviour that I don't think are expected. It's a simple joystick using
> analog.ko plugged
> on a sound board using snd-ens1371. So here we go:

I've had a running thread about snd-ens1371 issues. And I have no clue wtf is 
going on. On mine, it refuses to detect any joystick. Yet, my problem has 
been going on since _atleast_ 2.6.7. (atleast, from what I've seen.)

Something broke, and it broke hard. Speaking of which... is there anyone out 
there with a ens1371 that actually works right with joysticks?

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-04-07 Thread Patrick McFarland
On Thursday 07 April 2005 03:52 pm, Ian Pilcher wrote:
> Any chance the joystick is just broken?

Nope. 

What works:
1) _Both_ joysticks (one that uses the analog driver, the other that uses the 
sidewinder driver) work fine under Win2k.
2) Sound works under both Linux and Win2k.
3) The analog joystick (I didn't have the sidewinder yet) use to work at some 
point in the past on this system with a 2.6 kernel.

What doesn't work:
1) Either the analog or sidewinder joysticks using any kernel I've tested so 
far, loading snd_ens1371 using either joystick=1 or joystick_port=1 (I test 
both out of habit). (Loaded in the order of snd_ens1371 (which loads 
gameport), joydev, and then analog or sidewinder. Putting joydev or gameport 
or both before snd_ens1371 doesn't improve the situation.)

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-04-07 Thread Patrick McFarland
On Wednesday 30 March 2005 11:59 pm, Patrick McFarland wrote:
> 2.6.8 is also fubar. Now to 2.6.7

Nope, 2.6.7 is also fubar. Now to 2.6.6.

BTW, can the ALSA userland in anyway screw me here? I mean,the joystick stuff 
shouldn't have anything to do with it at all... but

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-03-30 Thread Patrick McFarland
On Sunday 27 March 2005 06:23 am, Patrick McFarland wrote:
> On Friday 25 March 2005 09:28 am, Patrick McFarland wrote:
> > Nope, 2.6.10 is broken too. Now, off to 2.6.9...
>
> Hrm, 2.6.9 is also broke. 2.6.8 is next. (I should be coming along a
> working kernel any time now...)

That whacky real life thing showed up again.

2.6.8 is also fubar. Now to 2.6.7

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: Do not misuse Coverity please

2005-03-30 Thread Patrick McFarland
On Wednesday 30 March 2005 01:55 pm, Olivier Galibert wrote:
> Actually it is.  Dereferencing a null pointer is either undefined or
> implementation-dependant in the standard (don't remember which), and
> as such the compiler can do whatever it wants, be it starting nethack

Can this be configured to start slashem instead? ;)

> or not doing the dereference in the first place.

What scares me is, "Is there any code in the kernel that does this, or 
something similarly stupid?". I regard the linux kernel as mostly sane, and 
I'd rather not have that illusion of safety broken* any time soon. Sure, its 
great for an app to randomly segfault, but having the kernel oops randomly is 
not much fun.

To quote a sig I once saw on usenet: "Why Linux is better than Windows, Reason 
#325: No needing to reboot every 15 seconds; or every 3 seconds during full 
moons."



* I am by no means an expert on kernel programing

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-03-27 Thread Patrick McFarland
On Friday 25 March 2005 09:28 am, Patrick McFarland wrote:
> Nope, 2.6.10 is broken too. Now, off to 2.6.9...

Hrm, 2.6.9 is also broke. 2.6.8 is next. (I should be coming along a working 
kernel any time now...)

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-03-25 Thread Patrick McFarland
On Thursday 24 March 2005 01:00 am, Dmitry Torokhov wrote:
> On Tuesday 22 March 2005 23:41, Patrick McFarland wrote:
> > On Tuesday 22 March 2005 09:19 pm, Patrick McFarland wrote:
> > > I haven't tested it with 2.6.11 yet... real life showed up, and hasn't
> > > gone away yet. *stab!* I'll be testing it right after I send this
> > > email.
> >
> > Nope, 2.6.11 is also broken.
>
> Ok, so the good news is that I did not break it... Coudl you try 2.6.10 to
> see when it got broken.

Nope, 2.6.10 is broken too. Now, off to 2.6.9...

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-03-22 Thread Patrick McFarland
On Tuesday 22 March 2005 09:19 pm, Patrick McFarland wrote:
> I haven't tested it with 2.6.11 yet... real life showed up, and hasn't gone
> away yet. *stab!* I'll be testing it right after I send this email.

Nope, 2.6.11 is also broken.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-03-22 Thread Patrick McFarland
On Tuesday 22 March 2005 08:58 am, Dmitry Torokhov wrote:
> On Tue, 22 Mar 2005 07:06:07 -0500, Patrick McFarland
> Ok, just so I know where we stand: your gameport/joystick does work in
> plain 2.6.11 but does not in 2.6.11-mm4, correct? When you load the
> module with "joystick_port=1" is there any messages from ens1371 in
> dmesg? Have you tried specifying exact port, like
> "joystick_port=0x200" or "joystick_port=0x218"? Do you see these ports
> reserved in /proc/ioports? What about /sys/bus/gameport/devices/? Do
> you see anything in that directory?

I haven't tested it with 2.6.11 yet... real life showed up, and hasn't gone 
away yet. *stab!* I'll be testing it right after I send this email.

With joystick_port=1 there are no messages from the module, I've tried a bunch 
of specific ports, and it doesn't work. The ports are not reserved 
in /proc/ioports. /sys/bus/gameport/devices is empty.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-03-22 Thread Patrick McFarland
On Monday 21 March 2005 10:49 pm, Dmitry Torokhov wrote:
> On Monday 21 March 2005 22:41, Patrick McFarland wrote:
> > On Monday 21 March 2005 10:15 pm, Dmitry Torokhov wrote:
> > > Looks good, I was wondering if you had GAMEPORT=m and SND_ENS1371=y.
> >
> > Yes, that would be quite silly. ;)
> >
> > > > For the curious, what was the first kernel to be released that had
> > > > your sysfs stuff in it?
> > >
> > > 2.6.11-mm and 2.6.12-rc1. Vanilla 2.6.11 does not have it.
> >
> > I'll go compile 2.6.11 to see if it works there.
> >
> > > Could you verify that you enabled joystick port on card? What does
> > > "cat /sys/module/snd_ens1371/parameters/joystick_port" show?
> >
> > 0,0,0,0,0,0,0,0
>
> Ok, it looks like setup problem. Try doing:
>
>  modprobe snd-ens1371 joystick_port=1

I already tried that before I mailed the great and almighty source of all 
information kernely (aka the lkml). Infact, I tried both joystick=1 and 
joystick_port=1 (some drivers use one, others use the other, and I wasn't 
sure at the time which es1371 used).

It didn't work.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-03-21 Thread Patrick McFarland
On Monday 21 March 2005 10:15 pm, Dmitry Torokhov wrote:
> Looks good, I was wondering if you had GAMEPORT=m and SND_ENS1371=y.

Yes, that would be quite silly. ;)

> > For the curious, what was the first kernel to be released that had your
> > sysfs stuff in it?
>
> 2.6.11-mm and 2.6.12-rc1. Vanilla 2.6.11 does not have it.

I'll go compile 2.6.11 to see if it works there.

> Could you verify that you enabled joystick port on card? What does
> "cat /sys/module/snd_ens1371/parameters/joystick_port" show?

0,0,0,0,0,0,0,0

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-03-21 Thread Patrick McFarland
On Sunday 20 March 2005 10:21 pm, Dmitry Torokhov wrote:
> I could have broken it during my gameport sysfs integration... Although I
> can't see anything that could cause the breakage. Can I please see your
> .config?

Here.

For the curious, what was the first kernel to be released that had your sysfs 
stuff in it?

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-03-20 Thread Patrick McFarland
On Sunday 20 March 2005 07:39 pm, Andrew Morton wrote:
> Patrick McFarland <[EMAIL PROTECTED]> wrote:
> > It seems that the es1371 driver (which provides its own joystick port
> > driver) is broken in at least 2.6.11-mm4. I don't know when it broke, but
> > it used to work around in the 2.6.8/9 days (I haven't used the joystick
> > in awhile). The hardware and joystick still both work (tested in
> > Windows).
>
> Please define "broken".  I assume that audio still comes out, but that the
> joystick doesn't work?

Yup, audio works fine, this is why I never noticed. Also, the external midi 
interface also works fine. Digging around, /proc/asound/card0/audiopci says 
"Joystick enable: off, Joystick port: 0x200". 

I've also been looking through alsa's cvs for alsa-kernel, and I can't see any 
changes that might have broken it.

Also, I have a usb gamepad that currently works fine.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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alsa es1371's joystick functionality broken in 2.6.11-mm4

2005-03-20 Thread Patrick McFarland
It seems that the es1371 driver (which provides its own joystick port driver) 
is broken in at least 2.6.11-mm4. I don't know when it broke, but it used to 
work around in the 2.6.8/9 days (I haven't used the joystick in awhile). The 
hardware and joystick still both work (tested in Windows).

Where do I go from here?

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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2.6.11-mm4 and 2.6.11.4

2005-03-16 Thread Patrick McFarland
I've been running -mm for about a year now, and the whole thing with 2.6.11.x 
releases coming out quite often is a little confusing. Does 2.6.11-mm4 still 
apply to 2.6.11 (no bloody 1, 2, 3, or 4), and if so, what does -mm4 contain 
from the .x versions (ie, does -mm4 contain the updates from 2.6.11.3 or 4 as 
well?)

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: OSS Audio borked between 2.6.6 and 2.6.10

2005-03-12 Thread Patrick McFarland
On Saturday 12 March 2005 01:31 pm, Greg Stark wrote:
> OSS Audio doesn't work properly for Quake3 in 2.6.10 but it worked in
> 2.6.6. In fact I have the same problems in 2.6.9-rc1 so I assume 2.6.9 is
> affected as well. This is with the Intel i810 drivers.

Why are you not using ALSA?

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Slightly OT: We should move linux related channels off of FreeNode

2005-02-23 Thread Patrick McFarland
Today lilo (the FreeNode network owner) has decided to make one step away in a 
direction opposite of freedom, and banned all Tor users from the FreeNode 
network.

Tor ( http://tor.eff.org ) is an open source anonymous gateway system. Many 
users who are not in the position to be able to use IRC otherwise (such as 
those who live in countries who do not believe in free speech) now cannot use 
Freenode any longer.

Do we want to use an IRC network that no longer supports freedom? Our only 
option is to move to another network, such as irc.noderebellion.net or 
irc.oftc.net. Channels such as #kernelnewbies have already moved to oftc due 
to lilo's past actions.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: [darcs-users] Re: [BK] upgrade will be needed

2005-02-21 Thread Patrick McFarland
On Saturday 19 February 2005 12:53 pm, Andrea Arcangeli wrote:
> Wouldn't using the CVS format help an order of magnitude here? With
> CVS/SCCS format you can extract all the patchsets that affected a single
> file in a extremely efficient manner, memory utilization will be
> extremely low too (like in cvsps indeed). You'll only have to lookup the
> "global changeset file", and then open the few ,v files that are
> affected and extract their patchsets. cvsps does this optimally
> already. The only difference is that what cvsps is a "readonly" cache,
> while with a real SCM it would be a global file that control all the
> changesets in an atomic way.

But then that makes darcs do stuff the cvs way, and would make darcs exactly 
the opposite of how us darcs users want it, imho. If you're worried about 
darcs needing to open a billion files, nothing stops people from,  say, 
hacking darcs to use a SQL database to store patches in (they just have to 
code it, and I think I saw a SQL module for haskell around somewhere...)

May be I just don't understand the argument of why the CVS file format is 
anything short of insane, backwards, and outdated. We want each chunk of 
information to be both independent and have a clear history (ie, what patches 
does this patch rely on). CVS does not provide this, it is not fine grained 
enough for what darcs needs.

(David Roundy and Co can fill in the technical details of this, I'm not a 
versioning system expert)

In short, we need to move as far away from the CVS way of doing things, 
because ultimately its the wrong way. This is why I am somewhat dismayed when 
I hear of projects who move to SVN from CVS... SVN is just CVS with a few 
flaws fixed, and a few things like atomic commits added. It isn't the next 
step: it is just a small stepping stone between CVS and the next step.

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: [darcs-users] Re: [BK] upgrade will be needed

2005-02-19 Thread Patrick McFarland
On Friday 18 February 2005 07:50 am, Andrea Arcangeli wrote:
> On Fri, Feb 18, 2005 at 12:53:09PM +0100, Erik Bågfors wrote:
> > RCS/SCCS format doesn't make much sence for a changeset oriented SCM.
>
> The advantage it will provide is that it'll be compact and a backup will
> compress at best too. Small compressed tarballs compress very badly
> instead, it wouldn't be even comparable. Once the thing is very compact
> it has a better chance to fit in cache, and if it fits in cache
> extracting diffs from each file will be very fast. Once it'll be compact
> the cost of a changeset will be diminished allowing it to scale better
> too.

In the case of darcs, RCS/SCCS works exactly opposite of how darcs does. By 
using it's super magical method, it represents how code is written and how it 
changes (patch theory at its best). You can clearly see the direction code is 
going, where it came from, and how it relates to other patches.

Sure, you can do this with RCS/SCCS style versioning, but whats the point? It 
is inefficient, and backwards.

> Now it's true new disks are bigger, but they're not much faster, so if
> the size of the repository is much larger, it'll be much slower to
> checkout if it doesn't fit in cache. And if it's smaller it has better
> chances of fitting in cache too.

Thats all up to how the versioning system is written. Darcs developers are 
working in a checkpoint system to allow you to just grab the newest stuff, 
and automatically grab anything else you need, instead of just grabbing 
everything. In the case of the darcs linux repo, no one wants to download 600 
megs or so of changes.

> The thing is, RCS seems a space efficient format for storing patches,
> and it's efficient at extracting them too (plus it's textual so it's not
> going to get lost info even if something goes wrong).

It may not even be space efficient. Code ultimately is just code, and changes 
ultimately are changes. RCS isn't magical, and its far from it. Infact, the 
format darcs uses probably stores more code in less space, but don't quote me 
on that.

> The whole linux-2.5 CVS is 500M uncompressed and 75M tar.bz2 compressed.

The darcs repo which has the entire history since at least the start of 2.4 
(iirc anyways) to *now* is around 600 to 700. 

> My suggestion is to convert _all_ dozen thousand changesets to arch or
> SVN and then compare the size with CVS (also the compressed size is
> interesting for backups IMHO). Unfortunately I know nothing about darcs
> yet (except it eats quite some memory ;)

My suggestion is to convert _all_ dozen thousand changesets to darcs, and then 
compare the size with CVS. And no, darcs doesn't eat that much memory for the 
amount of work its doing. (And yes, they are working on that).

The only thing you haven't brought up is the whole "omgwtfbbq! BK sucks, lets 
switch to SVN or Arch!" thing everyone else in the known universe is doing. 
BK isn't clearly inferior or superior to SVN or Arch or Darcs (and the same 
goes for SVN vs Arch vs Darcs).

(Start Generic BK Thread On LKML Rant)

Dear Everyone,

I think if Linus is happy with BK, he should stick with it. His opinion 
ultimately trumps all of ours because he does all the hard maintainership 
work, and we don't. The only guy that gets to bitch about how much a 
versioning system sucks is the maintainer of a project (unless its CVS, then 
all bets are off).

Linus has so far indicated that he likes BK, so the kernel hacking community 
will be stuck using that for awhile. However, that doesn't stop the license 
kiddies from coming out of the woodwork and mindlessly quoting the bad parts 
of the BK license (which, yes, its non-free, but at this point, who gives a 
shit). 

IMO, yes, a non-free versioning system for the crown jewel of the FLOSS 
community is a little... odd, but it was LInus's choice, and we now have to 
respect it/deal with it.

Now, I did say above (in this thread) that darcs would be really awesome for 
kernel hacking, especially since it's inherent support for multiple 
branches[1] and the ability to send changes from each other around easily 
would come in handy; however, darcs was not mature at the time of Linus's 
decision (and many say it is still not mature enough), so if Linus had 
actually chosen darcs, I (and other people here) would be now flaming him for 
choosing a versioning system that wasn't mature.

Similarly, if he had chosen arch, everyone would have flamed him for choosing 
a hard to use tool. With svn, he would have met flamage by the hands of it 
being too much like cvs and not supporting arch/darcs style branch syncing.
And if he stayed with cvs, he would have been roasted over an open fire for 
sticking with an out of date, useless, insane tool.

And if he chose anything else that I didn't previously mention, everyone would 
have donned flame retardant suits and went into the fray over the fact that 
no one has heard of that versioning system.

No matter what choice Linus would have 

Re: [BK] upgrade will be needed

2005-02-17 Thread Patrick McFarland
On Sunday 13 February 2005 09:08 pm, Larry McVoy wrote:
> Something that unintentionally started a flamewar.

Well, we just went through another round of 'BK sucks' and 'BK sucks, we need 
to switch to something else'.

Sans the flamewar, are there any options? CVS and SVN are out because they do 
not support 'off server' branches (arch and darcs do). Darcs would probably 
be the best choice because its easy to use, and the darcs team almost has a 
working linux-kernel import script (originally designed to just test darcs 
with a huge repo, but provides a mostly working linux tree).

So, without the flamewar, what is everyone's opinion on this? 

-- 
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989


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Re: [ANNOUNCE] hotplug-ng 001 release

2005-02-10 Thread Patrick McFarland
Greg KH wrote:
I'd like to announce, yet-another-hotplug based userspace project:
linux-ng.  This collection of code replaces the existing linux-hotplug
package with very tiny, compiled executable programs, instead of the
existing bash scripts.
It currently provides the following:
- a /sbin/hotplug multiplexer.  Works identical to the existing
  bash /sbin/hotplug.
- autoload programs for usb, scsi, and pci modules.  These
  programs determine what module needs to be loaded when the
  kernel emits a hotplug event for these types of devices.  This
  works just like the existing linux-hotplug scripts, with a few
  exceptions.
But why redo this all in .c code?  What's wrong with shell scripts?
Nothing is wrong with shell scripts, unless you don't want to have an
interpreter in your initramfs/initrd and you want to provide
/sbin/hotplug and autoload module functionality.  Or if you have a huge
box that spawns a zillion hotplug events all at once, and you need to be
able to handle all of that with the minimum amount of processing time
and memory.
Wow, thats pretty awesome. Just the other day I said, "Why is hotplug written 
in sh? Isn't that horribly inefficient way of handling something that needs to 
be done quickly using the least amount of resources possible?" It seems you 
were reading my mind.

Please, continue this project and encourage distros to switch to it (when it 
exceeds hotplug in functionality and stability). Ubuntu currently is trying to 
reduce boot time, and I bet something like this would factor in (even a few 
seconds helps).

--
Patrick "Diablo-D3" McFarland || [EMAIL PROTECTED]
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989
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