[PATCH 2/10] Gameport: rename gameport_dev to gameport_driver

2005-02-10 Thread Dmitry Torokhov

===


[EMAIL PROTECTED], 2005-02-11 01:09:59-05:00, [EMAIL PROTECTED]
  Input: more renames in gameport in preparations to sysfs integration
 - gameport_dev -> gameport_driver
 - gameport_[un]register_device -> gameport_[un]register_driver
  
  Signed-off-by: Dmitry Torokhov <[EMAIL PROTECTED]>


 drivers/input/gameport/gameport.c   |   52 ++--
 drivers/input/joystick/a3d.c|   10 +++---
 drivers/input/joystick/adi.c|   10 +++---
 drivers/input/joystick/analog.c |   18 ++--
 drivers/input/joystick/cobra.c  |   10 +++---
 drivers/input/joystick/gf2k.c   |   10 +++---
 drivers/input/joystick/grip.c   |   10 +++---
 drivers/input/joystick/grip_mp.c|   10 +++---
 drivers/input/joystick/guillemot.c  |   10 +++---
 drivers/input/joystick/interact.c   |   10 +++---
 drivers/input/joystick/joydump.c|   12 
 drivers/input/joystick/sidewinder.c |   10 +++---
 drivers/input/joystick/tmdc.c   |   10 +++---
 include/linux/gameport.h|   12 
 14 files changed, 97 insertions(+), 97 deletions(-)


===



diff -Nru a/drivers/input/gameport/gameport.c 
b/drivers/input/gameport/gameport.c
--- a/drivers/input/gameport/gameport.c 2005-02-11 01:34:53 -05:00
+++ b/drivers/input/gameport/gameport.c 2005-02-11 01:34:53 -05:00
@@ -25,15 +25,15 @@
 
 EXPORT_SYMBOL(gameport_register_port);
 EXPORT_SYMBOL(gameport_unregister_port);
-EXPORT_SYMBOL(gameport_register_device);
-EXPORT_SYMBOL(gameport_unregister_device);
+EXPORT_SYMBOL(gameport_register_driver);
+EXPORT_SYMBOL(gameport_unregister_driver);
 EXPORT_SYMBOL(gameport_open);
 EXPORT_SYMBOL(gameport_close);
 EXPORT_SYMBOL(gameport_rescan);
 EXPORT_SYMBOL(gameport_cooked_read);
 
 static LIST_HEAD(gameport_list);
-static LIST_HEAD(gameport_dev_list);
+static LIST_HEAD(gameport_driver_list);
 
 #ifdef __i386__
 
@@ -100,61 +100,61 @@
 #endif
 }
 
-static void gameport_find_dev(struct gameport *gameport)
+static void gameport_find_driver(struct gameport *gameport)
 {
-struct gameport_dev *dev;
+struct gameport_driver *drv;
 
-list_for_each_entry(dev, _dev_list, node) {
-   if (gameport->dev)
+list_for_each_entry(drv, _driver_list, node) {
+   if (gameport->drv)
break;
-   if (dev->connect)
-   dev->connect(gameport, dev);
+   if (drv->connect)
+   drv->connect(gameport, drv);
 }
 }
 
 void gameport_rescan(struct gameport *gameport)
 {
gameport_close(gameport);
-   gameport_find_dev(gameport);
+   gameport_find_driver(gameport);
 }
 
 void gameport_register_port(struct gameport *gameport)
 {
list_add_tail(>node, _list);
gameport->speed = gameport_measure_speed(gameport);
-   gameport_find_dev(gameport);
+   gameport_find_driver(gameport);
 }
 
 void gameport_unregister_port(struct gameport *gameport)
 {
list_del_init(>node);
-   if (gameport->dev && gameport->dev->disconnect)
-   gameport->dev->disconnect(gameport);
+   if (gameport->drv && gameport->drv->disconnect)
+   gameport->drv->disconnect(gameport);
 }
 
-void gameport_register_device(struct gameport_dev *dev)
+void gameport_register_driver(struct gameport_driver *drv)
 {
struct gameport *gameport;
 
-   list_add_tail(>node, _dev_list);
+   list_add_tail(>node, _driver_list);
list_for_each_entry(gameport, _list, node)
-   if (!gameport->dev && dev->connect)
-   dev->connect(gameport, dev);
+   if (!gameport->drv && drv->connect)
+   drv->connect(gameport, drv);
 }
 
-void gameport_unregister_device(struct gameport_dev *dev)
+void gameport_unregister_driver(struct gameport_driver *drv)
 {
struct gameport *gameport;
 
-   list_del_init(>node);
+   list_del_init(>node);
list_for_each_entry(gameport, _list, node) {
-   if (gameport->dev == dev && dev->disconnect)
-   dev->disconnect(gameport);
-   gameport_find_dev(gameport);
+   if (gameport->drv == drv && drv->disconnect)
+   drv->disconnect(gameport);
+   gameport_find_driver(gameport);
}
 }
 
-int gameport_open(struct gameport *gameport, struct gameport_dev *dev, int 
mode)
+int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int 
mode)
 {
if (gameport->open) {
if (gameport->open(gameport, mode))
@@ -164,17 +164,17 @@
return -1;
}
 
-   if (gameport->dev)
+   if (gameport->drv)
return -1;
 
-   gameport->dev = dev;
+   gameport->drv = drv;
 
return 0;
 }
 
 void 

[PATCH 2/10] Gameport: rename gameport_dev to gameport_driver

2005-02-10 Thread Dmitry Torokhov

===


[EMAIL PROTECTED], 2005-02-11 01:09:59-05:00, [EMAIL PROTECTED]
  Input: more renames in gameport in preparations to sysfs integration
 - gameport_dev - gameport_driver
 - gameport_[un]register_device - gameport_[un]register_driver
  
  Signed-off-by: Dmitry Torokhov [EMAIL PROTECTED]


 drivers/input/gameport/gameport.c   |   52 ++--
 drivers/input/joystick/a3d.c|   10 +++---
 drivers/input/joystick/adi.c|   10 +++---
 drivers/input/joystick/analog.c |   18 ++--
 drivers/input/joystick/cobra.c  |   10 +++---
 drivers/input/joystick/gf2k.c   |   10 +++---
 drivers/input/joystick/grip.c   |   10 +++---
 drivers/input/joystick/grip_mp.c|   10 +++---
 drivers/input/joystick/guillemot.c  |   10 +++---
 drivers/input/joystick/interact.c   |   10 +++---
 drivers/input/joystick/joydump.c|   12 
 drivers/input/joystick/sidewinder.c |   10 +++---
 drivers/input/joystick/tmdc.c   |   10 +++---
 include/linux/gameport.h|   12 
 14 files changed, 97 insertions(+), 97 deletions(-)


===



diff -Nru a/drivers/input/gameport/gameport.c 
b/drivers/input/gameport/gameport.c
--- a/drivers/input/gameport/gameport.c 2005-02-11 01:34:53 -05:00
+++ b/drivers/input/gameport/gameport.c 2005-02-11 01:34:53 -05:00
@@ -25,15 +25,15 @@
 
 EXPORT_SYMBOL(gameport_register_port);
 EXPORT_SYMBOL(gameport_unregister_port);
-EXPORT_SYMBOL(gameport_register_device);
-EXPORT_SYMBOL(gameport_unregister_device);
+EXPORT_SYMBOL(gameport_register_driver);
+EXPORT_SYMBOL(gameport_unregister_driver);
 EXPORT_SYMBOL(gameport_open);
 EXPORT_SYMBOL(gameport_close);
 EXPORT_SYMBOL(gameport_rescan);
 EXPORT_SYMBOL(gameport_cooked_read);
 
 static LIST_HEAD(gameport_list);
-static LIST_HEAD(gameport_dev_list);
+static LIST_HEAD(gameport_driver_list);
 
 #ifdef __i386__
 
@@ -100,61 +100,61 @@
 #endif
 }
 
-static void gameport_find_dev(struct gameport *gameport)
+static void gameport_find_driver(struct gameport *gameport)
 {
-struct gameport_dev *dev;
+struct gameport_driver *drv;
 
-list_for_each_entry(dev, gameport_dev_list, node) {
-   if (gameport-dev)
+list_for_each_entry(drv, gameport_driver_list, node) {
+   if (gameport-drv)
break;
-   if (dev-connect)
-   dev-connect(gameport, dev);
+   if (drv-connect)
+   drv-connect(gameport, drv);
 }
 }
 
 void gameport_rescan(struct gameport *gameport)
 {
gameport_close(gameport);
-   gameport_find_dev(gameport);
+   gameport_find_driver(gameport);
 }
 
 void gameport_register_port(struct gameport *gameport)
 {
list_add_tail(gameport-node, gameport_list);
gameport-speed = gameport_measure_speed(gameport);
-   gameport_find_dev(gameport);
+   gameport_find_driver(gameport);
 }
 
 void gameport_unregister_port(struct gameport *gameport)
 {
list_del_init(gameport-node);
-   if (gameport-dev  gameport-dev-disconnect)
-   gameport-dev-disconnect(gameport);
+   if (gameport-drv  gameport-drv-disconnect)
+   gameport-drv-disconnect(gameport);
 }
 
-void gameport_register_device(struct gameport_dev *dev)
+void gameport_register_driver(struct gameport_driver *drv)
 {
struct gameport *gameport;
 
-   list_add_tail(dev-node, gameport_dev_list);
+   list_add_tail(drv-node, gameport_driver_list);
list_for_each_entry(gameport, gameport_list, node)
-   if (!gameport-dev  dev-connect)
-   dev-connect(gameport, dev);
+   if (!gameport-drv  drv-connect)
+   drv-connect(gameport, drv);
 }
 
-void gameport_unregister_device(struct gameport_dev *dev)
+void gameport_unregister_driver(struct gameport_driver *drv)
 {
struct gameport *gameport;
 
-   list_del_init(dev-node);
+   list_del_init(drv-node);
list_for_each_entry(gameport, gameport_list, node) {
-   if (gameport-dev == dev  dev-disconnect)
-   dev-disconnect(gameport);
-   gameport_find_dev(gameport);
+   if (gameport-drv == drv  drv-disconnect)
+   drv-disconnect(gameport);
+   gameport_find_driver(gameport);
}
 }
 
-int gameport_open(struct gameport *gameport, struct gameport_dev *dev, int 
mode)
+int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int 
mode)
 {
if (gameport-open) {
if (gameport-open(gameport, mode))
@@ -164,17 +164,17 @@
return -1;
}
 
-   if (gameport-dev)
+   if (gameport-drv)
return -1;
 
-   gameport-dev = dev;
+   gameport-drv = drv;